entityState ints are 8 bit?
Posted: Fri May 20, 2011 7:41 pm
I've been using various integers that are part of the entityState_s struct to pass data to the client from the server through events (tempEntity). It appears that all ints like eventParm and generic1 are truncated to 8 bits and if you put a value higher than 255 in them, they'll end up as 0 on the client's side.
Is this something I'm doing wrong or am I right in my assumption here. If I'm right about this, is there any way to send proper (32-bit) ints to the client?
Is this something I'm doing wrong or am I right in my assumption here. If I'm right about this, is there any way to send proper (32-bit) ints to the client?