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Skyrim

Posted: Fri Oct 14, 2011 3:40 pm
by xer0s
Anyone else have this preordered?

28 days and counting...and it'll take 10x that long to finish it...

Re: Skyrim

Posted: Fri Oct 14, 2011 3:57 pm
by Tsakali
what's the diff. between this and that other nerd game everyone is talking about?

Re: Skyrim

Posted: Fri Oct 14, 2011 4:09 pm
by xer0s
What other nerd game? :paranoid:

Re: Skyrim

Posted: Fri Oct 14, 2011 4:32 pm
by o'dium
My pre-order was sealed ever since I got out that damn sewer in Oblivion. But when I first saw that trailer, it was like hot fuck I need it. Sunk a good 150 hours into Oblivion, and I can't bloody wait for this one.

Re: Skyrim

Posted: Fri Oct 14, 2011 4:35 pm
by Tsakali
nope, that's not it.

Re: Skyrim

Posted: Fri Oct 14, 2011 11:36 pm
by tnf
This, Modern Warfare 3, and Uncharted 3 all come out within a week of each other, don't they? That's going to be a serious impact to productivity across a big portion of the world.

Re: Skyrim

Posted: Fri Oct 14, 2011 11:40 pm
by mjrpes
Can't wait for Skyrim.

Re: Skyrim

Posted: Fri Oct 14, 2011 11:50 pm
by -Replicant-
I've had it preordered for months now. Can't wait for it

Re: Skyrim

Posted: Sat Oct 15, 2011 12:22 am
by Tsakali
xer0s wrote:What other nerd game? :paranoid:
Dark Souls, that's the one

Re: Skyrim

Posted: Sun Oct 16, 2011 1:48 am
by ToxicBug
Did any of you pre-order it for less than $59? I'd like to buy the PC version as a gift for my wife, but I don't see the point of pre-ordering if it's the same price as on release day. Am I missing something? Is it worth it for physical versions instead of digital download because it ships faster?

Re: Skyrim

Posted: Sun Oct 16, 2011 1:57 am
by andyman
ToxicBug wrote:Did any of you pre-order it for less than $59? I'd like to buy the PC version as a gift for my wife, but I don't see the point of pre-ordering if it's the same price as on release day. Am I missing something? Is it worth it for physical versions instead of digital download because it ships faster?
you got married?

Re: Skyrim

Posted: Sun Oct 16, 2011 2:15 am
by ToxicBug
andyman wrote:
ToxicBug wrote:Did any of you pre-order it for less than $59? I'd like to buy the PC version as a gift for my wife, but I don't see the point of pre-ordering if it's the same price as on release day. Am I missing something? Is it worth it for physical versions instead of digital download because it ships faster?
you got married?
Yeah, in July. Btw, I think I mentioned my wife and Skyrim in the Games you're looking forward to thread.

Re: Skyrim

Posted: Sun Oct 16, 2011 3:28 am
by Tsakali
a wife that's a fellow gamer...well played :up:

Re: Skyrim

Posted: Sun Oct 16, 2011 3:40 am
by ToxicBug
Tsakali wrote:a wife that's a fellow gamer...well played :up:
Thanks, we get to share my current gaming computer, which is cool. I'll let her have it when I get my next, hopefully quad-GPU one :)

Re: Skyrim

Posted: Sun Oct 16, 2011 11:27 am
by brisk
Games rarely support 2 GPUS/SLI properly, let alone 4. Better just to get 2 GTX 580's or something.

Re: Skyrim

Posted: Sun Oct 16, 2011 1:06 pm
by ToxicBug
brisk wrote:Games rarely support 2 GPUS/SLI properly, let alone 4. Better just to get 2 GTX 580's or something.
I was being told this when I was getting my 6870 Crossfire setup a year ago (two months before the 6900 series release). I took my chances and so far all the problems that I had were fixed with a driver or profile update within a few weeks of the game release.

Multi-GPU gaming became a lot more popular than before, so IMO it's a really good option these days. I've seen very good driver support from AMD and I think that nVidia is just as good. Two 580 GTX are around $1000, two 590 GTX are around $1400 (if you can find them). I think that it's worth it if you want to play on a 30" monitor. Plus, with more GPU's you will get less micro stuttering.

You're right, I will probably have problems with some games, however the biggest releases should have good driver support from the video card manufacturers. Worst case, I can disable some of the GPU's. For the record, so far I haven't needed to resort to that and I've played a lot of different games.

Believe me, if I actually had a bad experience with Crossfire, I wouldn't be itching to buy a multi-GPU setup in my next computer. I do have a problem with stencil shadows (AMD problem, not related to multi-GPU), therefore I'll most likely be switching to nVidia.

Re: Skyrim

Posted: Sun Oct 16, 2011 1:23 pm
by brisk
It's usually the new games that struggle the most. It always takes at least a few weeks for ati/nvidia to provide proper sli support for games in my experience and in the end, I just couldn't be bothered with it anymore (I tend to play games as soon as they're released anyway so I can't be bothered waiting)

For what it's worth, my single GTX 580 has absolutely demolished every single game i've played, inc BF3, Crysis 2, etc.. microstutter can usually be fixed by enabling sticky keys in windows btw. It's a daft thing.

Re: Skyrim

Posted: Sun Oct 16, 2011 1:29 pm
by ToxicBug
brisk wrote:It's usually the new games that struggle the most. It always takes at least a few weeks for ati/nvidia to provide proper sli support for games in my experience and in the end, I just couldn't be bothered with it anymore (I tend to play games as soon as they're released anyway so I can't be bothered waiting)

For what it's worth, my single GTX 580 has absolutely demolished every single game i've played, inc BF3, Crysis 2, etc.. microstutter can usually be fixed by enabling sticky keys in windows btw. It's a daft thing.
LOL you wrote exactly the same thing as I did, only with a different conclusion. You're running Crysis 2 DX11 on Ultra settings at 1080p and you find it completely fluid? Tomshardware think that you need two and that's with no AA.

Once again, either way, on a 30" monitor or surround setup you need multi-GPU to run games with authority. I wouldn't get more than 1 or 2 GPU's to play in 1080p.

Btw, what's that about enabling Sticky Keys to fix micro stuttering? Do you have a link where this is discussed? Are you talking about this? For Dead Island, it has nothing to do with the GPU, it's a bug in the game.

Re: Skyrim

Posted: Sun Oct 16, 2011 1:53 pm
by o'dium
I only have a BFG GTX 295 and I ran Crysis 2 at Ultra with no AA/8xAF and the FPS never dipped a single time, never blow 60fps. So its possible.

Re: Skyrim

Posted: Sun Oct 16, 2011 1:57 pm
by brisk
Yeah, I ran Crysis 2 DX11/high-res textures @ 1920x1200 (24", graphic design-centric monitor) on full detail with AA (8x I think) and it ran between 50-70FPS. This is with an i7 @ 3.8ghz, 12gb ram. Obviously if you're doing higher res and/or multi-display, SLI helps, but i've had no incentive to get a 2nd 580 just yet, at least at this resolution. Besides, Crysis 2 is a dull game anyway and not worth spending thousands on.

Yeah, sticky keys fixed the Dead Island thing for me and that was the only game I ever noticed micro-stutter on. Apparently DX:HR had it at the beginning too, thanks to vysnc. It was fixed in a patch ready for EU though. Which other games are you noticing it in?

Re: Skyrim

Posted: Sun Oct 16, 2011 3:55 pm
by ToxicBug
o'dium wrote:I only have a BFG GTX 295 and I ran Crysis 2 at Ultra with no AA/8xAF and the FPS never dipped a single time, never blow 60fps. So its possible.
GTX 295 is a DX10 card, so you were playing Crysis 2 DX9, which is a lot less resource intensive compared to the DX11 version. Btw, a GTX 295 was a really, really fast card for its time, at this point it's approximately equivalent to a 570 GTX, therefore I wouldn't call your result surprising.
brisk wrote:Yeah, I ran Crysis 2 DX11/high-res textures @ 1920x1200 (24", graphic design-centric monitor) on full detail with AA (8x I think) and it ran between 50-70FPS. This is with an i7 @ 3.8ghz, 12gb ram. Obviously if you're doing higher res and/or multi-display, SLI helps, but i've had no incentive to get a 2nd 580 just yet, at least at this resolution. Besides, Crysis 2 is a dull game anyway and not worth spending thousands on.

Yeah, sticky keys fixed the Dead Island thing for me and that was the only game I ever noticed micro-stutter on. Apparently DX:HR had it at the beginning too, thanks to vysnc. It was fixed in a patch ready for EU though. Which other games are you noticing it in?
I was talking about a different kind of micro-stuttering, the one which is caused by having multiple GPUs. Modern Crossfire and SLI works by Alternate Frame Rendering. This means that each GPU processes one frame at a time, in sequence. The difference in rendering times for each frame between each GPU sometimes causes a visible delay in the image appearing on the screen, which is called micro-stuttering.

Low and mid-range multi-GPU setups (like mine) are susceptible to this than high-end GPU's, therefore mine technically has the worst micro-stuttering possible. I have to say that if my frame rates are capped at 60 fps (Vsync on), I don't notice any. To me, micro-stuttering only becomes noticeable when the frame rate dips lower, such as at 30 fps. In this case, the rendered video looks less fluid than it would at the same fps with a single GPU.

Re: Skyrim

Posted: Fri Nov 04, 2011 2:54 am
by xer0s
T minus 1 week...

Predictions? Game of the year?

Re: Skyrim

Posted: Fri Nov 04, 2011 3:11 am
by Duhard
Tsakali wrote:a wife that's a fellow gamer...well played :up:
sounds like the ultimate nerd story...have a nice digital life morons :olo:

Re: Skyrim

Posted: Fri Nov 04, 2011 4:12 am
by fKd
watched the first 23 mins. not gonna be goty imo. still has bad voice acting and a bad animation system.

Re: Skyrim

Posted: Fri Nov 04, 2011 8:08 am
by Eraser
Tsakali wrote:what's the diff. between this and that other nerd game everyone is talking about?
Scrolls? :olo: