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Crate Expectations Model Pack
Posted: Thu Nov 24, 2011 3:44 am
by obsidian
I'm putting together a little package of models that people might want to scatter around inside a map. Currently it's a collection of various refuse that one might find in an abandoned factory. Most aren't textured yet, a few are very high poly that I had intended on rendering normal maps for, but haven't gotten around to any of that yet. These will be a bit more poly-intensive than your standard Q3 models, though.
I'll take suggestions on what kind of models you would like to see also included in the package, they could be of different themes as well, so if you want some gothic models, futuristic models, or foliage, I might make some of those too... or maybe as part of different packages. I'll periodically post my progress here so you can offer suggestions and comments.
[lvlshot]http://robotrenegade.com/models/projects/crate-expectations/renders/crates01.jpg[/lvlshot]
Re: Crate Expectations
Posted: Thu Nov 24, 2011 7:17 am
by Eraser
A workbench or something like that? Maybe a pile of tools that can be put on it?
Re: Crate Expectations Model Pack
Posted: Sat Nov 26, 2011 8:24 pm
by obsidian
Utopia Model Pack. Any botanists with suggestions for more plant species would be appreciated. Jet Li model not included.

Re: Crate Expectations Model Pack
Posted: Thu Dec 08, 2011 4:12 pm
by skinmaster
a pallet of neat stacked bricks...
a pallet of sod for outdoors.. sod is flats of pre grown grass rolled or folded.
anywho.. peekaboo lurking
Re: Crate Expectations Model Pack
Posted: Fri Dec 09, 2011 6:43 am
by axbaby
a construction site theme sounds cool.
cement textures, wood textures, oil slicks, sawdust piles, sidewalks with graffiti, Trench or hole in the ground, leaky sewer pipes, stack of 4x4's, plywood, forklift, ladders, work bench, fluoresecent light fixture, cement mixer, wheel barrow etc etc etc
Re: Crate Expectations Model Pack
Posted: Sat Dec 10, 2011 3:43 pm
by seremtan
you could assemble a set of rusting pipes, cracked off-grid floor tiles and soiled crates and call it the Cliché Pack
but seriously, that bamboo looks sweet

Re: Crate Expectations Model Pack
Posted: Sun Dec 11, 2011 7:45 pm
by cityy
I've been trying to redo the meshes from the first shot in modo. Gotta say I got no clue how you did the inner part of the wheel. Can you roughly describe it? I guess it migth be a simular process in modo.
Re: Crate Expectations Model Pack
Posted: Mon Dec 12, 2011 3:30 am
by obsidian
Maybe this will give you a better idea:
Note: the hub isn't isn't optimized for sub-d, I was just blocking it in to get a rough idea of the shape I wanted so it's pretty messy. I started with a cylinder for the hub and a pipe for the rim. It has 6 spokes so it's a good idea to start those solids with a sides count in multiples of 6. Most of it was modelled with simple extrusions and bevels.
Re: Crate Expectations Model Pack
Posted: Mon Dec 12, 2011 8:01 am
by lightmill
I would love to have a dead tree model, something like
http://fc03.deviantart.net/fs71/i/2010/ ... 32qxgu.jpg, but hopefully low poly
Re: Crate Expectations Model Pack
Posted: Mon Dec 12, 2011 2:16 pm
by skinmaster
Re: Crate Expectations Model Pack
Posted: Mon Jun 03, 2013 12:07 pm
by Infernis
Has this ever been released?