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RoQ VideoMap Help

Posted: Sat Feb 04, 2012 9:41 am
by ZEQ2Mapper
Hello. I'm from the ZEQ2-Lite forums. I have an RoQ file for water Caustics. I have it to tile so i can fit nicely on the sand map stage.

But then I get this...

Tiled at "tcmod scale 1 1" (Normal)

Image


Tiled at "tcmod scale 2 2" (Tiled ofcourse)

Image



PLEASE TELL ME THERE'S A WAY TO FIX IT PLEASE!!!!!!!!

Re: RoQ VideoMap Help

Posted: Sat Feb 04, 2012 4:58 pm
by obsidian
Didn't I already tell you on IRC? Question is of course rhetorical.
<Obs> no, roq is for video effects, does not tile
<Obs> it's also very performance intensive
<Obs> for caustic effects like that you are probably better off with a multistaged texture shader
<ZEQ2Mapper> Obs:
<ZEQ2Mapper> "multistaged" ?
<ZEQ2Mapper> OH
<ZEQ2Mapper> AH.
<ZEQ2Mapper> Obs: there should be a way to modify the coding for this to tile.
<ZEQ2Mapper> It acts as if "ClampMap" keyword is applied
<Obs> because it's a video, it's purpose is for video screens and other effects, not for texutres