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Tribes Ascend trailer is hilarious
Posted: Fri Mar 09, 2012 2:19 pm
by Eraser
Re: Tribes Ascend trailer is hilarious
Posted: Fri Mar 09, 2012 2:25 pm
by Eraser
Not getting the reference are you?
Re: Tribes Ascend trailer is hilarious
Posted: Fri Mar 09, 2012 2:27 pm
by Κracus
Is it dead island? Amirite?
Re: Tribes Ascend trailer is hilarious
Posted: Fri Mar 09, 2012 2:28 pm
by Eraser
Oh and it's released on April 12th and is free to play. Awesomesauce!
Re: Tribes Ascend trailer is hilarious
Posted: Fri Mar 09, 2012 2:31 pm
by Eraser
Κracus wrote:Is it dead island? Amirite?

Re: Tribes Ascend trailer is hilarious
Posted: Fri Mar 09, 2012 2:44 pm
by Κracus
Eraser wrote:Oh and it's released on April 12th and is free to play. Awesomesauce!
Blah, my current PC won't run it and it's unlikely I'll have one that does by Apr 12th. I gotta take my MCTIP exam May 1st so perhaps in June.

Re: Tribes Ascend trailer is hilarious
Posted: Fri Mar 09, 2012 2:46 pm
by Eraser
Priorities man!
Re: Tribes Ascend trailer is hilarious
Posted: Fri Mar 09, 2012 2:54 pm
by Κracus
I know it, I was a huge Tribes 2 fan, the 3rd one not so much. I pwned at skiing/flag runner.
Re: Tribes Ascend trailer is hilarious
Posted: Fri Mar 09, 2012 2:55 pm
by MKJ
kracus and I would make a great Tribes team. I was awesome as the support, flaring it up and/or providing a getaway vehicle.
Re: Tribes Ascend trailer is hilarious
Posted: Fri Mar 09, 2012 3:11 pm
by Κracus
MKJ wrote:kracus and I would make a great Tribes team. I was awesome as the support, flaring it up and/or providing a getaway vehicle.
Dude I played a lot as a pilot and I was a pretty mean scout pilot and bomber pilot. I played religiously with a buddy of mine on a lan and we had some great bombing moments. Not the least of which was evading a chasing scount by performing a dive maneuver behind a hill temporarily out of sight of a persuing scout into a lake and "parking" the bomber underwater as the scouts flew by ahead wondering where the fuck the giant bomber just dissapeared to. The fun that can be had with 2 people working together in this game is challenged only in Shadowrun.
Re: Tribes Ascend trailer is hilarious
Posted: Fri Mar 09, 2012 3:22 pm
by Ryoki
God i had a blast with Tribes 2. My favourite role was reactor & flag defense, placing deployables and stuff - or the offensive variant of that role, infiltrating an enemy base and camping their reactor room with my gadgets

Re: Tribes Ascend trailer is hilarious
Posted: Fri Mar 09, 2012 4:00 pm
by Κracus
Yup, sneak in with cloak and wreak havoc on their generators. LOVED that job.
Re: Tribes Ascend trailer is hilarious
Posted: Fri Mar 09, 2012 4:11 pm
by shaft
hilarious
Re: Tribes Ascend trailer is hilarious
Posted: Sat Mar 10, 2012 7:37 am
by DooMer
It's pretty good and I enjoy it. Open beta has been out for awhile
Re: Tribes Ascend trailer is hilarious
Posted: Sat Mar 10, 2012 9:26 am
by Whiskey 7
DooMer wrote:It's pretty good and I enjoy it. Open beta has been out for awhile
Thanks I've just downloaded for a look.
So, so glad I visit Q3W for the latest

Re: Tribes Ascend trailer is hilarious
Posted: Sun Mar 11, 2012 5:49 am
by HomerJ
Oh man, I might have to upgrade my pc for this. I absolutely loved TRIBES. I spent many school nights putting off homework to alternate between Quake 2 and TRIBES in my teenage years. Haha, no regrets. One mod in particular for TRIBES I really liked was Reality Bites. I doubt anyone still plays the original game, but I still gotta namedrop it cause I spent so much time playing it and the creator was a stand up guy. Think Action Q2, but with jetpacks and body types.
http://rb.deadtaco.com/
sadly, like everything from the original game, it's long dead. But TRIBES is one of the few games I get that really strong nostalgic fuzzy feeling for.
Anyone playing the beta that also played the original a lot? How does it compare?
Re: Tribes Ascend trailer is hilarious
Posted: Sun Mar 11, 2012 11:18 am
by 4days
it's not quite the same - but it's well worth playing (certainly more so than 'vengeance' or whatever that torque/instant action thing a few years back was), and i doubt you'd need to upgrade much if at all. some first impressions based on a few hours of play:
graphics/interface:
it's on the UE3 engine, so should scale from supercomputer down to toasteroven pretty well. you're really not missing much by playing with the settings on low - tribes was tons of fun back in the day, but it was a boring, ass-ugly world to look at then and it still is now. the familiarity is great for older players, but i can't help wondering if it'll have the same appeal for youngsters. one concession that seems to have been made for them is ridiculously over-the-top damage effects (your overly curvy visor cracks/breaks when you take a hit, obscuring your vision). with that exception, the interface is fairly clear and easy to use.
combat/pay-to-win:
there's some sort of pay-to-win thing going on with persistent upgrades that you can buy rather than earn - but i guess that's just the way gaming has gone. the only pay-to-win feature i'd be tempted by if they offered it would be a small fee to remove all mentions of 'gold' from the UI. still, it doesn't feel like it gets in the way too much because this is one of those rare FPS games that actually rewards your ability to play. after years of stuff like the battlefield series, it was satisfying being able to use the default weapon to kill someone who's only a few pixels tall above a faraway hill, rather than having a dozen variables applied to your shot after the fact. melee is rubbish and needs a lot of work, but the projectile weapons (at least the ones for the soldier class) feel solid and predictable.
marketing/possible success:
sort of said this before, but it looks a hell of a lot like the old tribes. the logo, art style, weapons, characters are all very familiar and it still mentions things like 'shazbot' and 'blue plate specials' - which without the context of the old games, probably makes it terribly uncool. that combined with a rather tired looking website and an emphasis on skill, accuracy and teamwork makes me think that it might not do too well.
Re: Tribes Ascend trailer is hilarious
Posted: Wed Jun 13, 2012 9:55 am
by Eraser
I finally got around to playing this yesterday and I have been surprised in both positive and negative ways.
One of the positive things was how well it ran on my laptop. I had it set to low graphical detail but it ran quite smooth at 1280x720 and it doesn't even look that terrible in low detail.
It had been years since I last played Tribes 2 and I expected there to be quite a bit of a learning curve before I could really get into the game, but it wasn't that bad at all. Starting off with the soldier class I was equipped with a basic machine gun and a grenade launcher of sorts (I'm not up to speed with all the weapon names). The MG is, in true Tribes fashion, not a hitscan weapon, so you need to trail your shots in front of your target, but that was far less hard than I imagined. It also didn't take very long for me to get up to speed with the generator mechanic, spawning vehicles and upgrading turrets and everything. Running around with the jetpack and skiing feels very natural as well and you can reach some breakneck speeds when done properly.
What did disappoint me a bit, though, is that in my memory in Tribes 2 the map were far more densely populated. Maybe I just hit a poorly populated server, but at times the map just felt empty. Vehicles were also barely used so it kind of ended up as everyone individually running back and forth between the bases. I remember from Tribes 2 that at times there would be these personnel dropships with a bunch of teammates and we'd drop down with 4 or 5 blokes at one time in the enemy base.
One game got better though, when a group of enemies decided to attack our generator and in response, me and two others on my team tried to clear those enemies out of the generator room. That was a lot of fun because it finally felt like there was some cooperation.
Re: Tribes Ascend trailer is hilarious
Posted: Tue Jul 03, 2012 12:34 pm
by Ryoki
Played a bit of this yesterday and thought it was pretty entertaining, really felt similar to Tribes 2 which i used to play religiously back in the day. The starter weapons feel solid and predictable enough to get comfortable with quickly, the maps are still pretty ugly and the gameplay is the same fastpaced fun.
Shame you have to unlock or buy-to-win most stuff, but then it's free to play, so i guess that makes sense.
I second what Eraser and 4days say (that saves me a lot of typing, plus it's true).