The core of the Hitman franchise is improvisation -- players are encouraged to find their own solutions to the game’s missions. This is a challenge with today’s audiences, says director Tore Blystad.
“it's quite difficult, actually, to educate players that this is what the game is trying to serve you, because people are increasingly used to games where you're told to do one thing, and if you stray from this line, there will be nothing else around,” says Blystad.
“It's like, you have this experience, and that's it. So we're telling people, actually, ‘No, no, no. You choose by yourself.’”
To the Q3W members who keep buying, playing and promoting MW/BF3 mindless explodey shitfests (you know who you are, fag) I say this:
If you are caught on a golf course during a storm and are afraid of lightning, hold up a 1-iron. Not even God can hit a 1-iron.
-Lee Trevino, golfer who actually has been struck by lightning.
The core of the Hitman franchise is improvisation -- players are encouraged to find their own solutions to the game’s missions. This is a challenge with today’s audiences, says director Tore Blystad.
“it's quite difficult, actually, to educate players that this is what the game is trying to serve you, because people are increasingly used to games where you're told to do one thing, and if you stray from this line, there will be nothing else around,” says Blystad.
“It's like, you have this experience, and that's it. So we're telling people, actually, ‘No, no, no. You choose by yourself.’”
To the Q3W members who keep buying, playing and promoting MW/BF3 mindless explodey shitfests (you know who you are, fag) I say this:
fuck u...
This is what happens when popular gaming titles become so accessible. Eventually, the small minded retards will ruin things for gamers too.