Mixed glWrapClampMode?
Posted: Thu May 02, 2013 8:28 pm
I'm getting this error about a shader in the console:
WARNING: reused image textures/ep_survival/env/sky_rt.tga with mixed glWrapClampMode parm.
I get the warning for each of the 6 skybox images.
Here's the shader:
Anyone know what's up with that?
WARNING: reused image textures/ep_survival/env/sky_rt.tga with mixed glWrapClampMode parm.
I get the warning for each of the 6 skybox images.
Here's the shader:
Code: Select all
textures/ep_survival/skybox
{
qer_editorimage textures/ep_survival/env/sky_up.tga
surfaceparm noimpact
surfaceparm nolightmap
q3map_surfacelight 100
q3map_sunExt 1 1 1 200 -23 30 .5 16
q3map_lightimage textures/skies/xnight2_up.tga
skyparms textures/ep_survival/env/sky - -
}