
Grenades explode on impact?
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- Posts: 71
- Joined: Wed Oct 27, 2010 10:27 am
Grenades explode on impact?
I am currently creating a mod for Quake III. I am making a weapon that will fire grenades, but the grenades will explode on contact with the world. Anyone know how to code this? Thanks in advance. 

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Re: Grenades explode on impact?
Just comment this line in fire_grenade:
Code: Select all
bolt->s.eFlags = EF_BOUNCE_HALF;