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Quake4 as renderer for scenes of levels

Posted: Thu Jan 16, 2014 4:27 pm
by Majki
I'm familiar with idtech3 pipieline, I made maps with this engine.

What I need now is Linux compatible tech to load my worlds made in Blender with support for bump mapping and such.

I was thinking about quake4? Darkradiant seems simple, all I need is placing lights and meshes in md5 - should be enough? Anyone has experience with similar tasks?

Do I need full Quake4 to load custom levels or demo is enough?

Re: Quake4 as renderer for scenes of levels

Posted: Thu Jan 16, 2014 5:42 pm
by Majki
Also - doom3 is on the table as well.

Re: Quake4 as renderer for scenes of levels

Posted: Thu Jan 16, 2014 7:05 pm
by Theftbot
Darkplaces, Xreal

Re: Quake4 as renderer for scenes of levels

Posted: Thu Jan 16, 2014 7:51 pm
by Majki
I don't want to have anything to do with q3map2 anymore.