Shadow of Mordor
Posted: Thu Jan 23, 2014 9:35 pm
This game looks awesome
Seems like they are staying very very close to tolkiens material.Mordor is not yet a barren wasteland in this story.
My thoughts exactlyCaptain Mazda wrote:Prince of Persia meets Arkham Asylum meets Assassin's Creed.
What do you mean "meets meets meets"? It's just Assassin's Creed, period.Captain Mazda wrote:Prince of Persia meets Arkham Asylum meets Assassin's Creed.
Would be nice to play a decent LOTR game for once.
yes.Captain Mazda wrote:Batman combat is the new cover-based shooting.
"Seriously, can someone tell me how Assassin's Creed 2 code and assets are in this Middle-Earth: Shadow of Mordor game?” he asked.
Source code or it didn't happenMKJ wrote:Two of those elements were clearly ripped from Mario Bros.
Pext wrote:From Wikipedia:
Seems like they are staying very very close to tolkiens material.Mordor is not yet a barren wasteland in this story.
So the only options for someone wanting to set something in Middle Earth is to essentially make up your own story.Invited to meet Peter Jackson, the Tolkien family preferred not to. Why? "They eviscerated the book by making it an action movie for young people aged 15 to 25," Christopher says regretfully. "And it seems that The Hobbit will be the same kind of film."
This divorce has been systematically driven by the logic of Hollywood. "Tolkien has become a monster, devoured by his own popularity and absorbed into the absurdity of our time," Christopher Tolkien observes sadly. "The chasm between the beauty and seriousness of the work, and what it has become, has overwhelmed me. The commercialization has reduced the aesthetic and philosophical impact of the creation to nothing. There is only one solution for me: to turn my head away."
Captain Mazda wrote:Prince of Persia meets Arkham Asylum meets Assassin's Creed.
Would be nice to play a decent LOTR game for once.

Don Carlos wrote:
Licensing deals are exactly that.
so. no licensing then. just a wild coincidence.When asked about the influence of the Assassin's Creed games, de Plater replied:
"We didn't think much about them at all. We just wanted to do a third-person, open-world action adventure. And then now, just by the time you have stealth and melee combat and you're hunting guys behind enemy lines, the comparisons maybe come out at that point. It definitely wasn't something we were consciously going for."
"coincidence"MKJ wrote:Don Carlos wrote:
Licensing deals are exactly that.so. no licensing then. just a wild coincidence.When asked about the influence of the Assassin's Creed games, de Plater replied:
"We didn't think much about them at all. We just wanted to do a third-person, open-world action adventure. And then now, just by the time you have stealth and melee combat and you're hunting guys behind enemy lines, the comparisons maybe come out at that point. It definitely wasn't something we were consciously going for."