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TheTeamMod [alpha]

Posted: Sat Mar 22, 2014 6:12 pm
by themuffinman
TheTeamMod [alpha]

Here's a basic ioquake3 mod that was started mostly out of curiosity. It aims to expand the number of teams in the game from two to six: adding green, gold, cyan and pink to the existing red and blue. It will in future also add full widescreen support (currently has correct FOV projection but still needs correct UI scaling) and other refinements, all while retaining the original Q3A feel.

Download:
- v0.0.1 mod release
- v0.0.1 source

Re: TheTeamMod [alpha]

Posted: Thu Apr 24, 2014 6:07 pm
by Bacon
Very cool. Reminds me of Perfect Dark. Would it be alright to use this in another mod? All credited of course.

Re: TheTeamMod [alpha]

Posted: Fri May 09, 2014 7:44 am
by 3xistence
i will check it this evening GJ!

Re: TheTeamMod [alpha]

Posted: Sat Jun 25, 2016 12:21 pm
by CZghost
Wow! Six team? Maps in Snowflake shape? :D

Re: TheTeamMod [alpha]

Posted: Sat Jun 25, 2016 12:32 pm
by CZghost
The mod needs to be completed. While I joined Green Team and accessed Red Flag, game was shut down :D

Re: TheTeamMod [alpha]

Posted: Sat Jun 25, 2016 8:17 pm
by coltonquake3
I could use some of this code for my own mod for Spearmint - thank you very much.

Re: TheTeamMod [alpha]

Posted: Thu Jun 30, 2016 11:58 pm
by coltonquake3
CZghost wrote:Wow! Six team? Maps in Snowflake shape? :D
I'm not sure why, but *giggles*.

Re: TheTeamMod [alpha]

Posted: Sun Jul 10, 2016 11:15 am
by themuffinman
CZghost wrote:The mod needs to be completed. While I joined Green Team and accessed Red Flag, game was shut down :D
I tested it thoroughly in CTF and have yet to crash the game. Have you managed to recreate the crash?

Re: TheTeamMod [alpha]

Posted: Mon Jul 11, 2016 6:49 pm
by CZghost
Nope. I did not test it again :D But I remember truly what caused to crash the game (in fact, it crashed the whole game, even engine console). When spawned to Green team, I had black skin and spawned on PT spawnpoint. When touched the Red Flag, the game immediately crashed and even console was shut down. No error shown up, it just ended the game engine proccess :D