GTK Radiant 1.5.0 - Quake 3 Defrag
Posted: Fri Jul 04, 2014 3:41 am
I compile my map with -light -vis, everything but when i load my map it comes out fullbright. Ive had other people test out my map by compiling it them selves and just loading the bsp and the lighting is fine for them.
Ive tried taking out all my cfg's, re installing gtk and all of quake 3 but nothing changes it. /r_fullbright is 0.
I get no errors in GTK but i get a Warning:lightgridmismatch in quake 3.
I dont know if it matters but i found this :
--- BSP ---
WARNING: Unknown option "-fast"
WARNING: Unknown option "-super"
WARNING: Unknown option "2"
WARNING: Unknown option "-filter"
Ive tried taking out all my cfg's, re installing gtk and all of quake 3 but nothing changes it. /r_fullbright is 0.
I get no errors in GTK but i get a Warning:lightgridmismatch in quake 3.
I dont know if it matters but i found this :
--- BSP ---
WARNING: Unknown option "-fast"
WARNING: Unknown option "-super"
WARNING: Unknown option "2"
WARNING: Unknown option "-filter"