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Help: Failing at Slow-Paced Map?
Posted: Sun May 17, 2015 10:43 pm
by Gustavo6046
I need the help of pros. Yes, you

FREAKIN HEARD IT

, of the biggest pros (if any is better than me), to spot and "bug report" (lol) my errors that lead me to fail in the first moments of the following demo. With time I start building up neat skilling and
start scoring a bit, but I still think it was a bit too
lacky of skills for one semi-pro (like me)...
https://mega.co.nz/#!JIQwURyI!om7HgN1-i ... uFK8lBe9BM
[spoiler]Want more demos from me? But want to see me doing nightmare at bots? Include your answer in the end of the posts inside spoilers and then I put the links in the next post depending on votes![/spoiler]
Re: Help: Failing at Slow-Paced Map?
Posted: Mon May 18, 2015 2:56 pm
by CZghost
Sorry, I submitted inrecipient opinions (before looking at the demo). What version of Quake 3 do you use? 1.32 sticks to client network version 68, which should demo file extension reflect. You are using client network version 66, which says you are using older point release. Latest official point release is 1.32 with patch 1.32c and it is downloadable from official id Software sites for free (without actual Q3 game data, however)...
Re: Help: Failing at Slow-Paced Map?
Posted: Fri May 22, 2015 10:44 pm
by Gustavo6046
Either way, it normally don't happen with me to that bad skilling (at the start, I got better near the mid) but either way there's nothing to do but train a little more.

Do you want me to show some nice demos of me "rocking out" and doing about four times reflection time?
Re: Help: Failing at Slow-Paced Map?
Posted: Tue Oct 20, 2015 4:30 pm
by Gustavo6046
Yeah four times because 0.25 / 1 = 4!!!
Re: Help: Failing at Slow-Paced Map?
Posted: Wed Oct 21, 2015 4:26 pm
by Eraser
Gustavo6046 wrote: 0.25 / 1 = 4!!!
Math wizard
Re: Help: Failing at Slow-Paced Map?
Posted: Wed Oct 21, 2015 4:59 pm
by Gustavo6046
Oops, I meant 1 / 0.25, but anyway you don't know what does 0.25 have to do with this. Anyway I think I am gonna slip a sip.