Quake 3 Demo Help
Posted: Thu May 19, 2005 7:20 pm
I've been trying to make it as easy as possible to make demos in Quake 3, it's not rocket science to begin with, but easier is always better.
I've found a good little guide over at the own-age forums, and have recieved a lot of help as usuall from the guys here, but I have a few questions...
As of right now my config is setup like the following:
/bind n "g_synchronousclients 1"
/bind m "record demo1"
/bind , "g_synchronousclients 0"
Now, how can I bind all those commands to one key and each time I start a new game the demo name is changed so the previouse isn't erased?
Also over at the own-age forums I found a config that has commands like:
bind KP_LEFTARROW "vstr left"
bind KP_DOWNARROW "vstr down"
ect...
I've checked through Commander Keen's Console Commands site and it says:
vstr identifies the attached command as a variable sting (bind a vstr "myvariable")
I'm lost here and when I put the commands in my config nothing happens...what else should I do here?
tia!
I've found a good little guide over at the own-age forums, and have recieved a lot of help as usuall from the guys here, but I have a few questions...
As of right now my config is setup like the following:
/bind n "g_synchronousclients 1"
/bind m "record demo1"
/bind , "g_synchronousclients 0"
Now, how can I bind all those commands to one key and each time I start a new game the demo name is changed so the previouse isn't erased?
Also over at the own-age forums I found a config that has commands like:
bind KP_LEFTARROW "vstr left"
bind KP_DOWNARROW "vstr down"
ect...
I've checked through Commander Keen's Console Commands site and it says:
vstr identifies the attached command as a variable sting (bind a vstr "myvariable")
I'm lost here and when I put the commands in my config nothing happens...what else should I do here?
tia!