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First map ever - Technical Damnation
Posted: Tue Feb 02, 2016 12:25 pm
by fractalxx
Welcome.
I've started to get into Radiant these days and I really like it. I've been mapping for Doom for years now, but the freedom true 3D gives after it is really rewarding I think.
Please note that it's my first map so it's really unprofessional and I'd like to get some feedback, what I should change, what I should take care of later, etc. Would like to learn Q3 mapping in detail.
https://www.sendspace.com/file/12a1pn
Some screens:
[spoiler]

[/spoiler]
Thanks in advance.
Re: First map ever - Technical Damnation
Posted: Tue Feb 02, 2016 7:44 pm
by Martinus
Hello.
In my opinion:
- the texture usage is too simple (monotone)
- too much ammo (and too much on one place)
- bots spend a lot of time to collect all the armor shards under the water (make them easy target for free frags)
- don't forget to make a txt file (example:
http://lvlworld.com/txt/sample-readme.txt)
The gameplay is ok I think (good for duels).
Spend a bit more time to the brush work and for the texture usage.
Keep it up

.
Re: First map ever - Technical Damnation
Posted: Wed Feb 03, 2016 12:34 am
by fractalxx
Martinus wrote:Hello.
In my opinion:
- the texture usage is too simple (monotone)
- too much ammo (and too much on one place)
- bots spend a lot of time to collect all the armor shards under the water (make them easy target for free frags)
- don't forget to make a txt file (example:
http://lvlworld.com/txt/sample-readme.txt)
The gameplay is ok I think (good for duels).
Spend a bit more time to the brush work and for the texture usage.
Keep it up

.
Thanks! I know my texturing can be really monotone sometimes, it's my major weakness actually.
Will keep these in mind.
Re: First map ever - Technical Damnation
Posted: Thu Feb 04, 2016 6:20 pm
by Eraser
Texturing isn't entirely bad to be honest. It's a very vanilla Q3 look but that's not a bad thing.
Re: First map ever - Technical Damnation
Posted: Fri Feb 05, 2016 11:39 am
by fractalxx
Eraser wrote:Texturing isn't entirely bad to be honest. It's a very vanilla Q3 look but that's not a bad thing.
Thanks!
To be honest, I didn't really want to get away from vanilla yet since I'd like to feel comfortable with at least the vanilla textures. Then onto something new.