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Problems making CTF skins for Phobos

Posted: Sun Jun 12, 2016 4:44 pm
by coltonquake3
What I'm trying to do here is make CTF skins for Phobos. But I can't see the shader for the new Phobos CTF skins (created using GIMP) on the skins. They are blue/red tinged variants of the phobos_fx shader used on the default Phobos skin. Their visors are also tinged differently as well. This pk3 also makes Phobos completely independent from Doom (since Phobos was a Doom skin originally).
Here's the WIP pk3 to see what I mean: https://mega.nz/#!ZgtVUb6C!5SQVw1W2qa0m ... S5T4iZZXwE

Re: Problems making CTF skins for Phobos

Posted: Wed Jun 22, 2016 3:28 pm
by coltonquake3
I think I see what's wrong: the texture's filename is too long for the blue/red shaders. I'll fix them up shortly. EDIT: That oughta do it. If you want the new link then I'll go ahead & upload it.