trapazoid trouble

Discussion for Level editing, modeling, programming, or any of the other technical aspects of Quake
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CLOUDspawn
Posts: 46
Joined: Fri Feb 12, 2016 3:03 am

trapazoid trouble

Post by CLOUDspawn »

Hello,
I was trying to make a triangular pyramid for a corner of a room I'm making in GTKRadiant. Having some trouble, could someone please point me to a tutorial on how to make this shape. I tried the clipper tool and I feel like im slowly driving myself insane. I checked under curve in Radiant, couldn't find that shape.
Thanks
sst13
Posts: 298
Joined: Mon Feb 15, 2010 11:05 pm

Re: trapazoid trouble

Post by sst13 »

Brush -> Primitives -> Cone -> Sides: [3]

Can also be done with the clipper tool by 3-point clipping: https://www.youtube.com/watch?v=K-ovhLgwmMo
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CZghost
Posts: 1943
Joined: Wed Jun 22, 2011 1:45 pm
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Re: trapazoid trouble

Post by CZghost »

Small illustration how the clipping tool actually works:
Image
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