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Pretty gibs

Posted: Wed Sep 20, 2017 3:59 am
by Ganemi
Subscribe if you want more shitposts. Make sure you watch in HD, or else your eyes might die IRL.

basically gib speed determiens gib size and gib size determines how quickly they fade out. Small gibs float upwards and fade slowly, larger gibs float downwards and disappear fast. it's not nearly as redundant or linear as it sounds. There's a ton of randomness mixed in.

If you want the code let me know.

[youtube]VOs9rfunV9Y[/youtube]

Re: Pretty gibs

Posted: Mon Oct 02, 2017 10:55 pm
by Ganemi
Been messing with the rail trail, too. Kind of funny that Q3A had such amazing potential for graphics, but it was never quite reached.

[youtube]m40XfrrzCx0[/youtube]

Re: Pretty gibs

Posted: Thu Nov 09, 2017 11:08 am
by eukara
Hey! School is for learning! :P