Blender 2.80 - First Ray-Traced model render
Posted: Fri Sep 13, 2019 2:44 pm
So, I made a model in Blender 2.80 (didn't save it, though), and ran it through quite quick render using Cycles renderer (Raytraced).
[lvlshot]https://i.imgur.com/jl6gTho.jpg[/lvlshot]
And now ask yourself. Would you know this is CGI render when I didn't tell you?
It's incredible what Blender is capable of now. I also believe that with RTX video card the render time would be almost instant. Sadly, I have "only" GTX 1050i, so the render took a little bit longer.
[lvlshot]https://i.imgur.com/jl6gTho.jpg[/lvlshot]
And now ask yourself. Would you know this is CGI render when I didn't tell you?
It's incredible what Blender is capable of now. I also believe that with RTX video card the render time would be almost instant. Sadly, I have "only" GTX 1050i, so the render took a little bit longer.