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Cancelled Quake GBA port source found!
Posted: Sun Jun 12, 2022 6:37 pm
by LegendGuard
An unreleased Quake :q1: prototype has been discovered, according to the news. It's a 256MB Flash Card, rarely GBA games usually use less than 128MB.
https://www.gamesradar.com/cancelled-qu ... lash-card/
Video:
[youtube]
https://www.youtube.com/embed/Vy5XGrP6u_c[/youtube]
(If video doesn't show:
https://www.youtube.com/watch?v=Vy5XGrP6u_c)
Re: Cancelled Quake GBA port source found!
Posted: Mon Jun 13, 2022 2:09 pm
by Lieutenant Dan
Dang, that's really cool! I didn't realize the GBA was capable of anything 3D like that.
Re: Cancelled Quake GBA port source found!
Posted: Mon Jun 13, 2022 2:52 pm
by Mat Linnett
Lieutenant Dan wrote:Dang, that's really cool! I didn't realize the GBA was capable of anything 3D like that.
As the system was cartridge-based, I wonder if they'd included some 3D rendering hardware on the cart, in the same way they did for Starfox on the SNES?
Re: Cancelled Quake GBA port source found!
Posted: Mon Jun 13, 2022 5:52 pm
by LegendGuard
I tested the ROM in an Android cellphone using MyBoy! app.
The game freezes completely after 3 seconds, but the music continues and can be listened looply.
About SNES and this stuff, I only read these words appearing in the info: "BLEEM emulator as well as the groundbreaking SNES port of Doom"
I don't know what BLEEM emulator means.
The only thing I find is "Bleem!", a PSX emulator, I don't think it's what we want to find though.
More info here:
https://forestillusion.com/2022/quake-usa-prototype
Re: Cancelled Quake GBA port source found!
Posted: Tue Jun 14, 2022 8:58 am
by Don Carlos
That is very cool - great find

Re: Cancelled Quake GBA port source found!
Posted: Wed Jun 15, 2022 4:48 pm
by Eraser
Here's another article that looks at the port in great technical detail:
https://www.xda-developers.com/how-quak ... y-advance/
Re: Cancelled Quake GBA port source found!
Posted: Thu Jun 16, 2022 8:11 am
by CZghost
That "Slope" map is trippy AF
