MP3 decoder (mp3 to wav/menu converter q3-playable format)
Posted: Thu Aug 31, 2023 10:19 am
I found the MP3 decoder in https://sourceforge.net/projects/tremul ... ulous/1.0/ using tremulous-q3-1.0.0-installer.exe to install the source code.
The purpose for what I wanted to use is to match a button of UI main menu from an ancient mod, here's the commit:
https://github.com/LegendaryGuard/BFP/c ... ca7c8b3485
That's why the mod had this, read carefully this old dev journal:
mp3 support - 11/30/2001 by Yrgol
I added Tim "Timbo" Angus' mp3 to wav converter into bfp. It can be found at http://tremulous.sourceforge.net/junk/cg_mp3decoder/
This will allow us to include more music in the download, since each music file will have a smaller filesize.
This will not allow you to play your own mp3's. It is not an mp3 player, it is an in-game utility to convert mp3's into a q3-playable format.
Nowadays, using this feature is unnecessary and pretty outdated.
Maybe it would be worth to implement a MP3 codec to play MP3 files for the engine instead making a library altered to compile for the Q3 VM.
The purpose for what I wanted to use is to match a button of UI main menu from an ancient mod, here's the commit:
https://github.com/LegendaryGuard/BFP/c ... ca7c8b3485
That's why the mod had this, read carefully this old dev journal:
mp3 support - 11/30/2001 by Yrgol
I added Tim "Timbo" Angus' mp3 to wav converter into bfp. It can be found at http://tremulous.sourceforge.net/junk/cg_mp3decoder/
This will allow us to include more music in the download, since each music file will have a smaller filesize.
This will not allow you to play your own mp3's. It is not an mp3 player, it is an in-game utility to convert mp3's into a q3-playable format.
Nowadays, using this feature is unnecessary and pretty outdated.
Maybe it would be worth to implement a MP3 codec to play MP3 files for the engine instead making a library altered to compile for the Q3 VM.