Skyboxes givin' me hell & another odd problem.
Posted: Sun Jun 19, 2005 4:29 am
Is there a specific trick to making a skybox work? I've only gotten one to work properly so far and that was after re-making it countless times. I'm sick of screwing around with the other two, so I was just wondering if there's something special I've got to do.
And incase it matters, I'm using simple wall brushes with skybox textures to create these skyboxes.
Now for my second problem. I built a map that contains a somewhat large field, and a decent sized log cabin in it (nowhere near completed though because since my first test of the level I've been getting this problem). I go to test the map within Quake3 and there is absolutely nothing there... I'm just falling through an endless pit of nothingness. Can't walk, can't jump, can't do anything but look all around and shoot at nothing. It's not even the grayed boxes showing that no texture is there... it's literal nothingness so i see the clipping effect from the moment I spawn.
Any help on these things would be very much appreciated.
And incase it matters, I'm using simple wall brushes with skybox textures to create these skyboxes.
Now for my second problem. I built a map that contains a somewhat large field, and a decent sized log cabin in it (nowhere near completed though because since my first test of the level I've been getting this problem). I go to test the map within Quake3 and there is absolutely nothing there... I'm just falling through an endless pit of nothingness. Can't walk, can't jump, can't do anything but look all around and shoot at nothing. It's not even the grayed boxes showing that no texture is there... it's literal nothingness so i see the clipping effect from the moment I spawn.
Any help on these things would be very much appreciated.