XEVERED wrote:just downloaded all kinds of stuff and im not sure where everything has to be extracted to
Maps, skins, models, and mods usually come as either a .pk3 file or a .zip file.
Often .PK3 files are put in a zip file. If you have a ZIP file, open it up. Inside there is usually a readme.txt for you to read and a .pk3 file that contains the map/model/skin. To install the map/model/skin, simply unzip the .PK3 file into the "
Quake III Arena\baseq3" folder located in your Quake 3 Arena installation folder (default is
c:\program files\Quake III Arena).
Mods are most likely be a zipfile containing the PK3 (data file) and a load of readmes and maybe a few config files. All these files are to be placed in a subfolder under your Quake3 installation folder (default is
c:\program files\Quake III Arena). Usually the mod author set the zip file up so that if you unzip the entire file into your Q3 folder all is set up and ready for play. Do make sure you recurse the folders inside the zip. If the mod author did not do this, you will have to create a directory inside your Q3 folder first, and unzip the files to there.
Here's a portion of my Quake 3 directory structure to illustrate:
Code: Select all
<Quake III Arena>
| <arena>
| <baseq3>
| |--autoexec.cfg
| |--games.log
| |--gtv-splatterworld.pk3
| |--hub3aeroq3.pk3
| |--pak0.pk3
| |--pak1.pk3
| |--pak2.pk3
| |--pak3.pk3
| |--pak4.pk3
| |--pak5.pk3
| |--pak6.pk3
| |--pak7.pk3
| |--pak8.pk3
| |--pro-q3tourney7.pk3
| |--q3config.cfg
| |--q3key
| |--q3wpak0.pk3
| |--q3wpak1.pk3
| |--q3wpak2.pk3
| |--q3wpak3.pk3
| |--q3wpak4.pk3
| |--qconsole.log
| |--ztn3tourney1.pk3
| <cpma>
| <defrag>
| <osp>
| <threewave>
The "
Quake III Arena\baseq3" folder contains the game data files
pak0-8.pk3, as well as any custom maps, models, or skins. Folders
arena,
cpma,
defrag,
osp, and
threewave are mod folders (containing their respective mod files) located under the main "
Quake III Arena" directory.
Good Luck!
