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A few questions

Posted: Sat Aug 13, 2005 12:51 am
by bork[e]
Is there anyway to make the "You Fragged..." message go away any faster than it does? I've found one thing about it, and it's serverside. Not that big of a deal, but I would rather not have text flash in the middle of the screen on every kill. (Probably my biggest complaint abou the game :( )

Will post more when I come across them again.

Posted: Sat Aug 13, 2005 1:27 am
by axbaby
hi

<snippet from>

http://www.planetquake3.net/tweak/gloss ... mands.html

</end of snipilage>
"cg_centertime" - This command lets you limit how long the "you fragged <playername>" message appears when you frag someone. The default setting is 3, but the recommended setting is 1. Setting this command to 0 means no message is displayed. This command works only is server side only.

Posted: Sat Aug 13, 2005 3:59 am
by dzjepp
cf_fragmsg "6x7"

In OSP only.

Posted: Sun Aug 14, 2005 5:39 pm
by DRuM
Hey dzjepp, sorry I keep missing you on MSN, was asleep. Try again when you're online.

Posted: Sun Aug 14, 2005 5:49 pm
by dzjepp
lol ok. Don't see how you're asleep a few minutes after posting 'I'm about to watch the qcon video stream' but ok drumah. :p

Posted: Sun Aug 14, 2005 5:59 pm
by DRuM
I hadnt even noticed your msn message, was knackered tbh, been up for hours these last few days.

Posted: Mon Aug 15, 2005 5:49 pm
by bork[e]
axbaby wrote: This command works only is server side only.

That means it does't work for me correct?
dzjepp wrote:cf_fragmsg "6x7"

In OSP only.
:icon30:

Posted: Mon Aug 15, 2005 6:04 pm
by ^misantropia^
bork[e] wrote:
axbaby wrote: This command works only is server side only.
That means it does't work for me correct?
No, it's client-side. Type cg_centertime 0 to get rid of the "You fragged..." message.

Posted: Mon Aug 15, 2005 6:11 pm
by bork[e]
hmm, I remember trying it a few times and it said "not a valid command" or whatever Quake says. I was trying /cg_centertime 1 though, so I would see when I killed the guy, but only for a second...guess it's either 3 seconds or off completely then?

Posted: Mon Aug 15, 2005 6:44 pm
by dzjepp
No, just use my command fool. It will make it really tiny thus not obstructing your view.

Posted: Mon Aug 15, 2005 6:49 pm
by ^misantropia^
bork[e] wrote:hmm, I remember trying it a few times and it said "not a valid command" or whatever Quake says. I was trying /cg_centertime 1 though, so I would see when I killed the guy, but only for a second...guess it's either 3 seconds or off completely then?
It works in VQ3 but not in OSP IIRC (use djzepp's cvar for that).