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It's here!

Posted: Fri Aug 19, 2005 8:18 pm
by ^misantropia^

Posted: Fri Aug 19, 2005 10:11 pm
by Oeloe
This is the Q3 engine source code, for those who wonder. :) Only the Q3 game source (not the engine code) has been available for modding so far, so Q3 engine bugs could not be fixed.

Posted: Fri Aug 19, 2005 10:17 pm
by Survivor
Yay

Posted: Fri Aug 19, 2005 10:19 pm
by CrinklyArse
*downloads*
i wish i knew what the hell any of that meant :(

Posted: Fri Aug 19, 2005 10:20 pm
by Survivor
This is the entire source code. With it you can make Quake 3: Source

Posted: Fri Aug 19, 2005 10:57 pm
by CAINE
So, with releasing the source, does that make Quake 3 abandonware?

Posted: Fri Aug 19, 2005 11:02 pm
by Survivor
No

Posted: Fri Aug 19, 2005 11:57 pm
by ^misantropia^
*shakes head*

Posted: Sat Aug 20, 2005 12:58 am
by Allensucksballs
So this really means....my quake will look like counter strike source!? sweet.

Posted: Sat Aug 20, 2005 1:03 am
by bork[e]
:(

Re: It's here!

Posted: Sat Aug 20, 2005 1:48 am
by Cooldown

Posted: Sat Aug 20, 2005 10:03 am
by ^misantropia^
The source code is covered under the GNU Public License now. The game assets (the files in your pak[0-8].pk3) are still covered under the Q3A EULA.

Posted: Mon Aug 22, 2005 2:32 am
by Cooldown
In this day and age of everyone trying to patent this, litigate that, and everything in between, it's refreshing to see a company, that really doesn't have any motive to make any money off of this, AND in an industry where this concept seems somewhat unusual, release its source code, instead of letting this go off into some useless void. Actions like can only help the industry as a whole, as some burgeoning programmer will have many sleepless nights ahead spending his/her own time learning the tips and tricks employed in this source code. Thank you id software.