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Source code of Q3 available

Posted: Fri Aug 19, 2005 9:24 pm
by Lukin
As John Carmack promised, here it is: ftp://ftp.idsoftware.com/idstuff/source ... source.zip

Posted: Fri Aug 19, 2005 10:17 pm
by Survivor
Yay again...

Posted: Fri Aug 19, 2005 11:34 pm
by seremtan
http://www.quake3world.com/forum/viewtopic.php?t=9054

so who's going to do anything with it?

now i come to think of it - whatever happened to JazzD's engine? he posted some pics last year but he hasn't been around since :confused:

Posted: Fri Aug 19, 2005 11:58 pm
by ^misantropia^
seremtan wrote:so who's going to do anything with it?
I am. I reckon' Timbo will have a go at it too.

Posted: Sat Aug 20, 2005 12:29 am
by Lenard
seremtan wrote:now i come to think of it - whatever happened to JazzD's engine? he posted some pics last year but he hasn't been around since :confused:
I still have that somewhere...

Posted: Sat Aug 20, 2005 1:33 am
by bork[e]
his forum is still up iirc. Posted there a few months ago asking him what was going on with the engine. (And now don't remember the answer, if there even was one) *searches for forum again*.

Posted: Sat Aug 20, 2005 2:17 am
by Kat
Real Life issues and interests took priority, plus the project didn't have a goal so he was really just 'hacking' features together without a purpose - I don't mean to imply that it was a half arsed job in saying that btw..! :icon25:

Posted: Sat Aug 20, 2005 2:03 pm
by Oeloe
This doesn't really belong in LEM. :paranoid: It was already posted in Q3AD btw. I can't wait so see some nice things done with the source now though (a bug free 1.33 PR with faster map loading -> q3fusion etc.). :)

Posted: Sat Aug 20, 2005 3:31 pm
by 4days
this forum was for programming discussion too until today :)

Posted: Sat Aug 20, 2005 3:43 pm
by Scourge
Oeloe wrote:This doesn't really belong in LEM. :paranoid: It was already posted in Q3AD btw. I can't wait so see some nice things done with the source now though (a bug free 1.33 PR with faster map loading -> q3fusion etc.). :)
Not to mention completely new games. I think I'm going to have a go at messing around with it a bit.

Posted: Sat Aug 20, 2005 3:46 pm
by CrinklyArse
CrinklyArse wrote:*downloads*
i wish i knew what the hell any of that meant :(

Posted: Sat Aug 20, 2005 5:06 pm
by bork[e]
well, if you have never touched C/C++/OpenGl ect...trying to mod quake 3 is well, gonna be a tad hard. :D

What exactly are you asking?

Posted: Sat Aug 20, 2005 5:09 pm
by o'dium
From what I hear, its really bad... You know bad as in bad, not good bad, bad bad?

Posted: Sat Aug 20, 2005 5:36 pm
by CrinklyArse
bork[e] wrote:well, if you have never touched C/C++/OpenGl ect...trying to mod quake 3 is well, gonna be a tad hard. :D

What exactly are you asking?
not asking anything, just saying that i don't understand it so you guys better make something good! :D

Posted: Sat Aug 20, 2005 5:38 pm
by Survivor
scourge34 wrote:
Oeloe wrote:This doesn't really belong in LEM. :paranoid: It was already posted in Q3AD btw. I can't wait so see some nice things done with the source now though (a bug free 1.33 PR with faster map loading -> q3fusion etc.). :)
Not to mention completely new games. I think I'm going to have a go at messing around with it a bit.
Eya, fusion. Forget about that one, kf will be along shortly with an 64> tower

Posted: Sat Aug 20, 2005 6:49 pm
by bork[e]
CrinklyArse wrote:
bork[e] wrote:well, if you have never touched C/C++/OpenGl ect...trying to mod quake 3 is well, gonna be a tad hard. :D

What exactly are you asking?
not asking anything, just saying that i don't understand it so you guys better make something good! :D
oh, ok then. :icon32:

Posted: Sat Aug 20, 2005 8:34 pm
by ^misantropia^
o'dium wrote:From what I hear, its really bad... You know bad as in bad, not good bad, bad bad?
What is? If you're talking about the source, it's cleaner than Q1 or Q2.

Posted: Sun Aug 21, 2005 9:20 am
by o'dium
^misantropia^ wrote:
o'dium wrote:From what I hear, its really bad... You know bad as in bad, not good bad, bad bad?
What is? If you're talking about the source, it's cleaner than Q1 or Q2.
Yes but its not as good, rendering wise, as people hoped. Hell apart from a few things, Q2E is streets ahead of it, hell, even other peoples Quake 2 Clean ports...

Posted: Mon Aug 22, 2005 7:56 pm
by RR2DO2
Hey, but were those out 5 years ago? Right ;)