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Stripping support for qvm?
Posted: Tue Aug 30, 2005 2:37 am
by ensiform
Anybody got an idea where i would start to make q3 full dll support like ET or any of the other Q3 based-engine games?
Re: Stripping support for qvm?
Posted: Tue Aug 30, 2005 8:53 pm
by SCDS_reyalP
ensiform wrote:Anybody got an idea where i would start to make q3 full dll support like ET or any of the other Q3 based-engine games?
Q3 already supports native .dlls in addition to QVMs, doesn't it ?
If you want to disable qvm support, look in qcommon/vm.c
Posted: Wed Aug 31, 2005 1:12 am
by ensiform
yep thats what i was planning but q3 doesnt support it as well as say ET. and where's the code for it reading a .so in linux instead of dll?
Posted: Wed Aug 31, 2005 2:48 am
by SCDS_reyalP
Sys_LoadDLL in win32/ and unix/
Having mostly played with RTCW and ET, I'd be curious to know what they do that Q3 doesn't ? I guess the magic pure checking / extraction for cgame and ui is one thing.
Posted: Wed Aug 31, 2005 3:19 am
by ensiform
yeah, thats kinda what i meant. i wanna support pure servers with dll.