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Crashing...
Posted: Tue Aug 30, 2005 4:55 am
by Canis
Do you send the crash report to apple whenever Q3 crashes?
Posted: Tue Aug 30, 2005 5:13 am
by Dave
no, but i send it whenever proteus crashes
Posted: Tue Aug 30, 2005 5:36 am
by Canis
I must send about 5-8 per day, and am hoping others are doing the same so hopefully id software will fix the bugs. The mac community kinda got shafted when id software stopped supporting Q3...
Posted: Tue Aug 30, 2005 6:26 am
by S@M
your getting 5-8 crashes a day with id software???
Posted: Tue Aug 30, 2005 6:40 am
by Canis
About half the time I get shot with the plasma it craps out, and several times it quits when I get shot with rockets. I then pop it back open to continue playing, and then it's only a matter of time...
Posted: Tue Aug 30, 2005 5:04 pm
by dzjepp
I don't think id is going to support the game any longer.
However now with the source code out maybe someone will create a 'bug-fixing' Q3 client that would work with Mac also?
Posted: Tue Aug 30, 2005 5:58 pm
by NCG_Mike
The crash with the plasma gun is the "G4" bug. It's well known.
Try the non-G4 version.
Posted: Tue Aug 30, 2005 6:46 pm
by Canis
I have...it still does it.
Posted: Tue Aug 30, 2005 7:46 pm
by dzjepp
You used to play q3 on pc before right canis?
Posted: Tue Aug 30, 2005 7:53 pm
by Canis
No. I've played it on a PC, but I've stuck to the mac version. My PC sucks and I only use it for it's TV card.
Posted: Tue Aug 30, 2005 9:18 pm
by dzjepp
Well don't count on id fixing any bugs anymore. It's weird how come the 'G4 workaround' dosen't work for you? And didn't you buy a dual G5 system or sumat?
Posted: Wed Aug 31, 2005 4:45 pm
by Canis
Yeah, My system is a dual G5 2.5GHz, Geforce6800 Ultra, OS 10.4.2, and 1GB RAM. I dunno why, but Q3 just craps out all the time. It doesnt do it with total conversion mods like UrT, but OSP and vanilla Q3 all crap out.

Posted: Wed Aug 31, 2005 7:07 pm
by dzjepp
Hmmmmm, so the bug isn't limited to G4's then?
Posted: Wed Aug 31, 2005 8:19 pm
by Canis
I dunno. I used to play the thing with a few crashes here and there, but these days it seems to be a lot more frequent.
Posted: Sat Oct 08, 2005 7:21 pm
by Red Drag0n
I keep on getting errors also, and i updated to the latest 1.32 for OS X. Is this a common problem with Macs and ID software?
Posted: Sat Oct 08, 2005 8:40 pm
by Canis
The latest patch (1.32) has a sound or texture bug where it crashes when you get hit with certain weapons. It's mainly the plasma gun, but sometimes the rockets do it too. This is only in vanilla Q3 and the mods that are based around the default textures and sounds. ID Software will probably never get around to fixing the problem, which is too bad and shows very poor quality assurance on their part. It would probably take a weekend of picking around to fix the problem.
Posted: Sat Oct 08, 2005 10:31 pm
by codey-
Odd, I never managed to reproduce this bug on the plain 1.32 version, only on the 1.32 Altivec (G4) version. I know you are a Q3 oldtimer Canis but have you tried trashing the .cfg and let the plain 1.32 build a new one?
cheers
Posted: Sat Oct 08, 2005 10:43 pm
by Canis
I've trashed configs and done completely new installs, as well as done OS re-installs, but it still crashes.
Posted: Sun Oct 09, 2005 2:40 am
by Red Drag0n
I'm running a G3 400 with maxed out ram. Would that be a problem too, or is it still just the game?
Posted: Sun Oct 09, 2005 6:26 am
by Canis
I'm pretty sure it's a problem with the program, not the hardware.
Posted: Fri Nov 11, 2005 8:42 pm
by andymac
Canis,
When Q3 crashes with you, does the game simply stop & 'fade' back to the OSX desktop ? That's happening on both my G4 PowerMac & G5 iMac - really annoying, especially as the game runs good as gold on an old G3 iMac DV 400
Is there any easy (& safe) way to uninstall the altivec file, and re-install with the G3 version to see if that's any better (or have you already tried this ?).
Cheers,
Posted: Fri Nov 11, 2005 10:24 pm
by NCG_Mike
I send crash reports for apps that aren't my own... not that my "perfect" apps ever crash of course
I do send in Safari bug reports for pages that don't work or render incorrectly.
I also send in bugs for XCode... if only they'd left Project Builder alone.

Posted: Fri Nov 11, 2005 10:25 pm
by NCG_Mike
andymac wrote:Canis,
When Q3 crashes with you, does the game simply stop & 'fade' back to the OSX desktop ? That's happening on both my G4 PowerMac & G5 iMac - really annoying, especially as the game runs good as gold on an old G3 iMac DV 400
Is there any easy (& safe) way to uninstall the altivec file, and re-install with the G3 version to see if that's any better (or have you already tried this ?).
Cheers,
The altivec Q3 has a problem with the plasma gun which causes a crash (I get it all the time here). Try use the non-altivec version.
Posted: Fri Nov 11, 2005 10:29 pm
by NCG_Mike
Canis wrote:The latest patch (1.32) has a sound or texture bug where it crashes when you get hit with certain weapons. It's mainly the plasma gun, but sometimes the rockets do it too. This is only in vanilla Q3 and the mods that are based around the default textures and sounds. ID Software will probably never get around to fixing the problem, which is too bad and shows very poor quality assurance on their part. It would probably take a weekend of picking around to fix the problem.
Since the source is publicly available it can be fixed. No... I'm not doing it as I'm doing "other" things.
Q3 does compile with XCode, as I recall. I tried to make a G5 optimized version but it crashed on the screen for getting a list of servers and I lost interest.
Posted: Fri Nov 11, 2005 10:45 pm
by Canis