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Topic Starter Topic: Re: Minecraft - Anyone into it?

Timed Out
Timed Out
Joined: 02 Aug 2000
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PostPosted: 09-28-2011 12:14 AM           Profile   Send private message  E-mail  Edit post Reply with quote


is the server in survival at the mo?




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Elite
Elite
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PostPosted: 09-28-2011 08:49 AM           Profile Send private message  E-mail  Edit post Reply with quote


Server is creative until 1.9 comes out.




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Etile
Etile
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PostPosted: 09-28-2011 08:52 AM           Profile Send private message  E-mail  Edit post Reply with quote


i thought mobs didn't spawn in creative, and that the creative setting for the server was per-player - ?




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Elite
Elite
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PostPosted: 09-28-2011 09:16 AM           Profile Send private message  E-mail  Edit post Reply with quote


i have gamemode set to creative in server settings. Spawn mosters is set to true. I think gamemode and spawn monsters are independent settings.

I set server to creative since that's what the majority of people were doing anyway. Survival isn't fun if no one else is doing it.




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Immortal
Immortal
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PostPosted: 09-28-2011 10:33 AM           Profile   Send private message  E-mail  Edit post Reply with quote


a friend connected last night and he started out survival as default.




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Elite
Elite
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PostPosted: 09-28-2011 10:49 AM           Profile Send private message  E-mail  Edit post Reply with quote


I noticed that I had set gamemode to 2 instead of 1 (0 = survival). I fixed this so new login peeps should be creative.




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Immortal
Immortal
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PostPosted: 09-28-2011 12:13 PM           Profile   Send private message  E-mail  Edit post Reply with quote


ah that might explain it XD

Also, did you move spawn to my tree-in-progress?




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Etile
Etile
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PostPosted: 09-28-2011 01:03 PM           Profile Send private message  E-mail  Edit post Reply with quote


yeah i wondered that too. also, my inventory bar was empty on spawning

tbh creative gets old quickly when everyone's doing their own thing at different times. it probably works better when peeps are all on at once and have some kind of collaborative plan (and skype)




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Elite
Elite
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PostPosted: 09-28-2011 01:29 PM           Profile Send private message  E-mail  Edit post Reply with quote


I was lazy and deleted all player data so everyone would be forced into creative. Did that somehow change spawn location?




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Etile
Etile
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PostPosted: 09-28-2011 03:13 PM           Profile Send private message  E-mail  Edit post Reply with quote


looks that way




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Elite
Elite
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PostPosted: 09-28-2011 03:29 PM           Profile Send private message  E-mail  Edit post Reply with quote


Restored player data. See if that reverts spawn.




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Immortal
Immortal
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PostPosted: 09-28-2011 10:36 PM           Profile   Send private message  E-mail  Edit post Reply with quote


doesn't seem to have fixed it.




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Etile
Etile
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PostPosted: 09-29-2011 09:19 AM           Profile Send private message  E-mail  Edit post Reply with quote


doesn't really matter at this stage anyway




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Etile
Etile
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PostPosted: 09-29-2011 12:08 PM           Profile Send private message  E-mail  Edit post Reply with quote


just discovered another glitch: if your 1.7.3 install was set to peaceful when you updated to 1.8, any SP survival map you start (or play if it was begun in an earlier version) in 1.8 will also be peaceful: no hostiles, and your food bar doesn't go down either

at least the map i started was boring with no iron anywhere to be found, so nothing of value was lost




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Timed Out
Timed Out
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PostPosted: 09-29-2011 07:35 PM           Profile   Send private message  E-mail  Edit post Reply with quote


Okay, I spawned in the wooden starting thing, still in survival mode. But I managed to punch my way out of it and into the world. Definitely in survival mode here.

Not complaining though, at least I'm not trapped in the start area as I was yesterday.




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Timed Out
Timed Out
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PostPosted: 09-29-2011 08:45 PM           Profile   Send private message  E-mail  Edit post Reply with quote


Given up, buggy as all fuck.




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Elite
Elite
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PostPosted: 09-30-2011 01:02 AM           Profile Send private message  E-mail  Edit post Reply with quote


Logs say you first logged in on the 28th, when it was still survival. Once set it can't be changed unless your data is deleted. I've deleted everyone's data to force creative.




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Etile
Etile
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PostPosted: 09-30-2011 02:36 AM           Profile Send private message  E-mail  Edit post Reply with quote


you know, it doesn't look like maps created in 1.8 are going to be buggered by the 'official' 1.9 release when it comes, so why not just start a new survival map? (and if you do, use your godlike powers of admin to lay down a obsidian platform in the spawn area so it doesn't end up looking like the western front full of creeper explosion craters ppl can't get out of like the last survival map we played...)

i'm getting the strong impression from this thread that everyone's had enough of creative (and the current map)




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Timed Out
Timed Out
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PostPosted: 09-30-2011 02:47 AM           Profile   Send private message  E-mail  Edit post Reply with quote


I logged on just back there where I posted above. Stuck in survival.




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Elite
Elite
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PostPosted: 09-30-2011 02:58 AM           Profile Send private message  E-mail  Edit post Reply with quote


I have no record of you logging in since I purged user data (3 hours ago). It should work now when you log in again.




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Elite
Elite
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PostPosted: 09-30-2011 03:43 AM           Profile Send private message  E-mail  Edit post Reply with quote


seremtan wrote:
you know, it doesn't look like maps created in 1.8 are going to be buggered by the 'official' 1.9 release when it comes, so why not just start a new survival map? (and if you do, use your godlike powers of admin to lay down a obsidian platform in the spawn area so it doesn't end up looking like the western front full of creeper explosion craters ppl can't get out of like the last survival map we played...)

i'm getting the strong impression from this thread that everyone's had enough of creative (and the current map)


Second beta of 1.8 is supposed to be out very shortly. We could do a new survival map when that comes out if you and silicone want to (since it's mainly you guys that have put most work in to this map).

Btw... here's an archive of all the maps...

http://mc.quake3world.com/2010-12-25-mi ... q3w.tar.gz
http://mc.quake3world.com/2011-05-01-mi ... q3w.tar.gz
http://mc.quake3world.com/2011-06-27-mi ... q3w.tar.gz
http://mc.quake3world.com/2011-09-01-mi ... q3w.tar.gz
http://mc.quake3world.com/2011-09-30-mi ... q3w.tar.gz




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Elite
Elite
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PostPosted: 09-30-2011 04:21 AM           Profile Send private message  E-mail  Edit post Reply with quote


P.S. There's a stronghold to explore at -902,464




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Etile
Etile
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PostPosted: 09-30-2011 05:33 AM           Profile Send private message  E-mail  Edit post Reply with quote


wait, do you mean the second 1.9pr beta? the one that came out a day or two ago? is there a second 1.8? wtf? i'm confused now :confused:

also, what's in those archives? is it the mc data or the map data?

might go check out the stronghold, for giggles




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Etile
Etile
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PostPosted: 09-30-2011 09:05 AM           Profile Send private message  E-mail  Edit post Reply with quote


mjrpes wrote:
P.S. There's a stronghold to explore at -902,464


checked it out, accidentally broke a few doors, on purpose killed a few skeletons

where are the cave spiders and webs and shit that are supposed to infest these places? or is that abandoned mines?




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Elite
Elite
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PostPosted: 09-30-2011 09:06 AM           Profile Send private message  E-mail  Edit post Reply with quote


Sorry, my confusion. It's probably 1.9 I'm thinking of. Whatever update notch said was going to be the last big one between now and release. You probably know better.

Those archives are all different maps. The date is when they were last in use.

12-15-2010: September last year til December: Original q3w map
05-01-2011: January til May: Survival map that ran bukkit
06-27-2011: May to June: Survival map that ran vanilla, not much done here
09-01-2011: June to September: btw cocks
09-30-2011: current map




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Elite
Elite
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PostPosted: 09-30-2011 09:06 AM           Profile Send private message  E-mail  Edit post Reply with quote


Spiders infest mines.




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Etile
Etile
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PostPosted: 09-30-2011 09:57 AM           Profile Send private message  E-mail  Edit post Reply with quote


haven't seen any silverfish yet. they will suck balls in survival: too fast and small to kill easily with server lag

FYI there's also an epic ravine/abandoned mine complex at the bottom of the shaft under one of my castle towers (the one with all the chests and furnaces in)




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Timed Out
Timed Out
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PostPosted: 10-01-2011 04:28 PM           Profile   Send private message  E-mail  Edit post Reply with quote


Awrighty, now working properly. Thanks mjrpes.

Any way to set the server to peaceful? Right now creepers and endermen are fucking up a lot of stuff




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Timed Out
Timed Out
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PostPosted: 10-01-2011 06:30 PM           Profile   Send private message  E-mail  Edit post Reply with quote


Awwrite, I made a minecart expressway out to 'fkd outpost' from the city.

I hope you guys appreciate the amount of autism I put into that.




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Elite
Elite
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PostPosted: 10-01-2011 11:00 PM           Profile Send private message  E-mail  Edit post Reply with quote


Autistic behavior of any spectrum is welcome and encouraged here.

Monsters should be disabled now; although I occasionally ran across one on the overworld.




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Etile
Etile
Joined: 19 Nov 2003
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PostPosted: 10-02-2011 01:49 AM           Profile Send private message  E-mail  Edit post Reply with quote


yeah minecraft is pretty much aspie central :derpface:




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Timed Out
Timed Out
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PostPosted: 10-02-2011 03:00 AM           Profile   Send private message  E-mail  Edit post Reply with quote


The minecraft wiki is hilarious. There's some valuable stuff in there but it's surrounded by paragraph after paragraph of WHY ARE YOU WRITING ALL THAT.

Aspipedia.




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Timed Out
Timed Out
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PostPosted: 10-02-2011 03:02 AM           Profile   Send private message  E-mail  Edit post Reply with quote


Quote:
Monsters should be disabled now


Nice one, thanks!




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Timed Out
Timed Out
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PostPosted: 10-02-2011 03:58 AM           Profile   Send private message  E-mail  Edit post Reply with quote


So if you want to use the railways, just spawn a minecart on the slope, get in, then press the button.

Image

You can nudge the minecart onto the slope from behind it. If it gets stuck in a wall (occasionally at stations), just kinda run at it from the other side, and it'll pop back out.




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Etile
Etile
Joined: 19 Nov 2003
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PostPosted: 10-02-2011 06:35 AM           Profile Send private message  E-mail  Edit post Reply with quote


yeesh the default textures are nasty

also i built another cart track from top of steps near entry gate of my castle down to the ravine/abandoned mine complex below. sure you can just fly down there, but this is almost as quick and less bumpy/fiddly




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