QuakeCon 2013

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xer0s
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QuakeCon 2013

Post by xer0s »

Aug 1-4

Should I go? All these years I've been a Quake fan and I've never gone. Not to mention its only a four hour drive down to Dallas. Anyone planning on going?
bitWISE
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Re: QuakeCon 2013

Post by bitWISE »

Hopefully John gives another epic speech like this one:
https://www.youtube.com/watch?v=wt-iVFxgFWk
xer0s
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Re: QuakeCon 2013

Post by xer0s »

Fuck me. Three and a half hours? The dude is a machine..
scared?
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Re: QuakeCon 2013

Post by scared? »

I was banned from quakecon for life for being "too good"...

Pussies...
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seremtan
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Re: QuakeCon 2013

Post by seremtan »

QuakeCon is still going after 14 years?

can't wait for Notch's speech at MineCon 2023 when he tells everyone that the next version will have mermaid squid jockeys and another type of wood block, and that the mod API is coming real soon
scared?
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Re: QuakeCon 2013

Post by scared? »

Zzzzzzzzzz....
Plan B
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Re: QuakeCon 2013

Post by Plan B »

Is there really a point in 2013?
xer0s
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Re: QuakeCon 2013

Post by xer0s »

What was the point in 2001?
Plan B
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Re: QuakeCon 2013

Post by Plan B »

Point taken.
xer0s
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Re: QuakeCon 2013

Post by xer0s »

I don't know. I might as well go. I've got some vacation days to burn, and could spend the weekend in Dallas...
scared?
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Re: QuakeCon 2013

Post by scared? »

Pathetic...
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seremtan
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Re: QuakeCon 2013

Post by seremtan »

Mudda-vista :olo:
Berserker
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Re: QuakeCon 2013

Post by Berserker »

You should go at least once. Saturday night finals in the main auditorium is pretty cool. Lots of giveaways and stuff going on all weekend, so be sure to look at the schedule to know where to be and when to be there.
scared?
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Re: QuakeCon 2013

Post by scared? »

Lol wtf...
Pext
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Re: QuakeCon 2013

Post by Pext »

xer0s wrote:Fuck me. Three and a half hours? The dude is a machine..
lolz -- carmack is obviously a genious but everyone with some serious brains can talk about his work for hours and hours.
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Eraser
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Re: QuakeCon 2013

Post by Eraser »

He's going full blown tech talk this year:
http://www.quakecon.org/2013/07/double- ... knowledge/
bitWISE
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Re: QuakeCon 2013

Post by bitWISE »

:drool: :up:
obsidian
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Re: QuakeCon 2013

Post by obsidian »

“The Physics of Light and Rendering”

Learn how light behaves in the real world, and the approximations and compromises that are involved in simulating the behavior with computers. This lecture will be geared towards those interested in the interactions of light in the world and how computer software simulates it.
I've always been fascinated by this subject, so interesting to hear a good 3 hour lecture by one of the industry's best... in addition to his normal 3 hour lecture on rendering, game development trends, and rockets. He needs to start a YouTube channel and just do hour long segments all the time.
[size=85][url=http://gtkradiant.com]GtkRadiant[/url] | [url=http://q3map2.robotrenegade.com]Q3Map2[/url] | [url=http://q3map2.robotrenegade.com/docs/shader_manual/]Shader Manual[/url][/size]
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plained
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Re: QuakeCon 2013

Post by plained »

ooohhh yea i cant wait to spec this!!
it is about time!
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GONNAFISTYA
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Re: QuakeCon 2013

Post by GONNAFISTYA »

Goddamned nerds.

Where's my bat?
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plained
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Re: QuakeCon 2013

Post by plained »

<3
it is about time!
Don Carlos
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Re: QuakeCon 2013

Post by Don Carlos »

Do it - it is good fun :D
dawg in ur dawg
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Re: QuakeCon 2013

Post by dawg in ur dawg »

Went last year for the first time and it was pretty awesome. Going back this year, looking to fight you all or something like that. - ridd
dawg in ur dawg
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Re: QuakeCon 2013

Post by dawg in ur dawg »

p.s. don't forget to bring a towel.
andyman
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Re: QuakeCon 2013

Post by andyman »

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