Quake3World.com Forums
     Quake 4 Discussion
        I got spawn fragged =\


Post new topicReply to topic
Login | Profile | | FAQ | Search | IRC




Print view Previous topic | Next topic 
Topic Starter Topic: I got spawn fragged =\

Commander
Commander
Joined: 08 Nov 2005
Posts: 101
PostPosted: 06-14-2006 09:44 PM           Profile Send private message  E-mail  Edit post Reply with quote


i searched and couldnt find anything, but i thought this was a known fact/fix in quake games?

q4riot.com server, insta. which i am now banned from like the last 3 q4 servers i joined.

i said "i thought spawn frags arent supposed to happen"
they replied "HAHA GO SIT ON YOUR HANDS IF YOUR GONNA SAY SOMETHIN LIKE THAT"

yknow how things go from there im sure :)



_________________
"It will never feel like quake, because its not quake to begin with."
http://www.quake3world.com/forum/viewto ... ght=q4plus


Top
                 

Elite
Elite
Joined: 16 Sep 2001
Posts: 8266
PostPosted: 06-15-2006 01:12 AM           Profile Send private message  E-mail  Edit post Reply with quote


Uhmm....why did you think spawn frags weren't supposed to happen? Especially on a instagib server, spawnfragging is essential to winning the game.




Top
                 

Grunt
Grunt
Joined: 24 Mar 2006
Posts: 73
PostPosted: 06-15-2006 02:51 AM           Profile Send private message  E-mail  Edit post Reply with quote


he means when a player spawns at your position and kills you instantly by spawning inside you.. ye it happens.




Top
                 

Insane Quaker
Insane Quaker
Joined: 06 Sep 2002
Posts: 399
PostPosted: 06-15-2006 03:08 AM           Profile Send private message  E-mail  Edit post Reply with quote


sure it happens, what else should happen ?
you want to merge with the player you spawn into ?




Top
                 

btw cocks
btw cocks
Joined: 16 Aug 2003
Posts: 3216
PostPosted: 06-15-2006 07:28 AM           Profile Send private message  E-mail  Edit post Reply with quote


The spawn code in q4 does everything it can to prevent telefragging via spawn overlap... however, it can still happen under extreme circumstances.




Top
                 

Commander
Commander
Joined: 08 Nov 2005
Posts: 101
PostPosted: 06-15-2006 08:42 AM           Profile Send private message  E-mail  Edit post Reply with quote


ok just to further clarify, it wasnt like i spawned, then someone spawned ontop of me, i see this everyday in mass q3ctf.

it was, im "dancing" around trying to shoot someone on a killing spree and i got spawn fragged or "telefragged" randomly.
Note: not one teleport in the map.

"last 5 seconds for the 2v2 world championship worth 200 THOUSAND dollars and its tied and and WTF?? and the win goes toooooo the spawn frag...."

~ itll only take one special person from the community to make this an amazing game......



_________________
"It will never feel like quake, because its not quake to begin with."
http://www.quake3world.com/forum/viewto ... ght=q4plus


Top
                 

The Illuminated
The Illuminated
Joined: 14 Feb 2001
Posts: 1106
PostPosted: 06-15-2006 09:12 AM           Profile Send private message  E-mail  Edit post Reply with quote


If you're not touching the floor while standing on a spawn spot you'll be telefragged, something along those lines.




Top
                 

The Illuminated
The Illuminated
Joined: 30 Nov 1999
Posts: 1665
PostPosted: 06-15-2006 10:31 AM           Profile Send private message  E-mail  Edit post Reply with quote


This hasn't happened to me since Q2, but: Who gets the frag? is that a "killed by world"? or the spawning-in player?




Top
                 

It felt good...
It felt good...
Joined: 28 Mar 2001
Posts: 9558
PostPosted: 06-15-2006 12:29 PM           Profile   Send private message  E-mail  Edit post Reply with quote


"Tried to invade x-players space" as it's usually called, the frag is awarded to the player that lives the encounter.




Top
                 

It felt good...
It felt good...
Joined: 28 Mar 2001
Posts: 9558
PostPosted: 06-15-2006 12:31 PM           Profile   Send private message  E-mail  Edit post Reply with quote


Runningman wrote:
ok just to further clarify, it wasnt like i spawned, then someone spawned ontop of me, i see this everyday in mass q3ctf.

it was, im "dancing" around trying to shoot someone on a killing spree and i got spawn fragged or "telefragged" randomly.
Note: not one teleport in the map.

"last 5 seconds for the 2v2 world championship worth 200 THOUSAND dollars and its tied and and WTF?? and the win goes toooooo the spawn frag...."

~ itll only take one special person from the community to make this an amazing game......


I'm not sure if the spawn code in q4 is random or not (vq3, spawns are placed manually on the map by mappers). There's a good chance you where simply standing on a spot that a player happened to spawn into. On small games, like 2-4 people, this will be very rare, I don't think I've seen it happen even, but on 10+ player games, it happens more often.




Top
                 

It felt good...
It felt good...
Joined: 28 Mar 2001
Posts: 9558
PostPosted: 06-15-2006 12:35 PM           Profile   Send private message  E-mail  Edit post Reply with quote


Actually in small games (like 4 people) it never happens, in q3 or whatnot, because if you are standing close to a spawn point, or on a spawnpoint, the game will detect this and send the next player to a spawn that is (usually) farthest away from a current player. Obviously when you throw more players into the mix it gets more complicated, and there's a higher chance of spawnfrags.

I've always wondered why spawnpoints weren't random to begin with in fps games, was that something that was just difficult to implement?

But of course, when you have these random points, it makes it more difficult to give players advantegous spawn points I suppose, you don't want to have the unlucky situation of a random spawn putting you in a location right by the player that just killed you, which in random spawns I'd reckon there would be a high occurence of this happening.




Top
                 

Commander
Commander
Joined: 08 Nov 2005
Posts: 101
PostPosted: 06-15-2006 06:27 PM           Profile Send private message  E-mail  Edit post Reply with quote


hemostick wrote:
If you're not touching the floor while standing on a spawn spot you'll be telefragged, something along those lines.


was definately on the floor too hemo and there were about 7-9 of us in a pretty large map.

if anyone has anymore questions or possibilities about it please ask so the problem can be fixed.


dzjepp: i knew all this already. and "Tried to invade x-players space" only is said from a telefrag not a spawn frag because spawn frags dont happen in q3. i play 10v10 ctf everday and its never happened once.



_________________
"It will never feel like quake, because its not quake to begin with."
http://www.quake3world.com/forum/viewto ... ght=q4plus


Top
                 

Commander
Commander
Joined: 08 Nov 2005
Posts: 101
PostPosted: 06-16-2006 06:26 AM           Profile Send private message  E-mail  Edit post Reply with quote


oh ya this was in DM not CTF...



_________________
"It will never feel like quake, because its not quake to begin with."
http://www.quake3world.com/forum/viewto ... ght=q4plus


Top
                 

Messatsu Ko Jy-ouu
Messatsu Ko Jy-ouu
Joined: 24 Nov 2000
Posts: 44139
PostPosted: 06-21-2006 01:32 AM           Profile   Send private message  E-mail  Edit post Reply with quote


Runningman wrote:

dzjepp: i knew all this already. and "Tried to invade x-players space" only is said from a telefrag not a spawn frag because spawn frags dont happen in q3. i play 10v10 ctf everday and its never happened once.


actually it can happen in q3. i was playing q3dm17 with 4 other peeps and a few bots a few weeks ago and the game started with spawnfrags (it tried to spawn everyone at the same time, and the amount of players was higher than the amount of spawnpoints).



_________________
Image


Top
                 

Eye-like balls
Eye-like balls
Joined: 08 Feb 2005
Posts: 718
PostPosted: 06-21-2006 02:50 AM           Profile Send private message  E-mail  Edit post Reply with quote


dzjepp wrote:
Actually in small games (like 4 people) it never happens, in q3 or whatnot, because if you are standing close to a spawn point, or on a spawnpoint, the game will detect this and send the next player to a spawn that is (usually) farthest away from a current player. Obviously when you throw more players into the mix it gets more complicated, and there's a higher chance of spawnfrags.


Wrong. I personally have made a spawnfrag like that in a 2v2 TDM game on pro-q3dm6. It's even in a video (Quake Hysteria 2 if you want to check it out on own-age).

Oh, and btw, the Q3 spawnpoint logic isn't farthest away from any player, it's one of the spawnpoints farthest from the spot you were killed. So you could rail someone on the other end of the map and he'll spawn right next to you. This situation is especially prominent on pro-q3dm6, kill someone at the rail while being under the bridge and then spam a quick rocket at the plasma spawn, good chances are that he will spawn there.




Top
                 

One Man Army
One Man Army
Joined: 23 Dec 1999
Posts: 10568
PostPosted: 06-21-2006 09:27 AM           Profile Send private message  E-mail  Edit post Reply with quote


q4 spawn logic is farthest away from killer. It should be better off than q3's system, but none are perfect.




Top
                 

Commander
Commander
Joined: 08 Nov 2005
Posts: 101
PostPosted: 06-24-2006 11:00 PM           Profile Send private message  E-mail  Edit post Reply with quote


Deji wrote:
Wrong. I personally have made a spawnfrag like that in a 2v2 TDM game on pro-q3dm6. It's even in a video (Quake Hysteria 2 if you want to check it out on own-age).


ya i just saw it in Claw & Order. (cpma vid)

MKJ wrote:
actually it can happen in q3. i was playing q3dm17 with 4 other peeps and a few bots a few weeks ago and the game started with spawnfrags (it tried to spawn everyone at the same time, and the amount of players was higher than the amount of spawnpoints).


irrelevant.



_________________
"It will never feel like quake, because its not quake to begin with."
http://www.quake3world.com/forum/viewto ... ght=q4plus


Top
                 

FragaGeddon
FragaGeddon
Joined: 16 Sep 2000
Posts: 16007
PostPosted: 06-25-2006 07:13 AM           Profile   Send private message  E-mail  Edit post Reply with quote


DooMer wrote:
q4 spawn logic is farthest away from killer. It should be better off than q3's system, but none are perfect.

Well anything is better than COD spawning.




Top
                 

Messatsu Ko Jy-ouu
Messatsu Ko Jy-ouu
Joined: 24 Nov 2000
Posts: 44139
PostPosted: 07-02-2006 03:49 AM           Profile   Send private message  E-mail  Edit post Reply with quote


Runningman wrote:

irrelevant.


:dork: ? i just stated you were incorrect in your statement. its relevancy is irrelevant, at most :p



_________________
Image


Top
                 
Quake3World.com | Forum Index | Quake 4 Discussion


Post new topic Reply to topic


cron
Quake3World.com
© ZeniMax. Zenimax, QUAKE III ARENA, Id Software and associated trademarks are trademarks of the ZeniMax group of companies. All rights reserved.
This is an unofficial fan website without any affiliation with or endorsement by ZeniMax.
All views and opinions expressed are those of the author.