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Topic Starter Topic: Re: Minecraft - Anyone into it?

Immortal
Immortal
Joined: 12 Mar 2005
Posts: 2205
PostPosted: 09-16-2011 06:04 PM           Profile   Send private message  E-mail  Edit post Reply with quote


hm. fkd and I are having some connection issues suddenly.




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Grunt
Grunt
Joined: 24 May 2011
Posts: 71
PostPosted: 09-16-2011 07:52 PM           Profile Send private message  E-mail  Edit post Reply with quote


Is anyone else experiencing problems logging in? Fucking updates!




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Etile
Etile
Joined: 19 Nov 2003
Posts: 34905
PostPosted: 09-17-2011 02:17 AM           Profile Send private message  E-mail  Edit post Reply with quote


mjrpes wrote:
Overview map:

http://mc.quake3world.com/mcmap-1.8/

Guys, I think the problem with rendering the previous map was the large size. This map took 5 minutes to render; the previous one took 2 hours. If you can hold in your urge to explore 10,000 blocks in all directions, then daily map updates shouldn't be a problem.


excellent. the epic forest isn't as epic as it looks

also: you might need to update the mapping program for 1.8, as i notice a number of textures are missing (i.e. the entire walls of silicone's spawn safety zone and my japanese castle foundation just left and down from it)




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Etile
Etile
Joined: 19 Nov 2003
Posts: 34905
PostPosted: 09-18-2011 02:37 PM           Profile Send private message  E-mail  Edit post Reply with quote


Image




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Elite
Elite
Joined: 25 Mar 2000
Posts: 10055
PostPosted: 09-18-2011 02:52 PM           Profile Send private message  E-mail  Edit post Reply with quote


hahah. Does Ovo's work for 1.8 yet?




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Immortal
Immortal
Joined: 12 Mar 2005
Posts: 2205
PostPosted: 09-18-2011 03:52 PM           Profile   Send private message  E-mail  Edit post Reply with quote




And you guys were just saying you never see any pigs...




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Etile
Etile
Joined: 19 Nov 2003
Posts: 34905
PostPosted: 09-18-2011 03:58 PM           Profile Send private message  E-mail  Edit post Reply with quote


mrd wrote:
hahah. Does Ovo's work for 1.8 yet?


nope

in any case, my eyes have had enough of hi-res sets. lack of mipmapping makes the middle to far distance horribly scratchy




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Immortal
Immortal
Joined: 02 Jun 2006
Posts: 2477
PostPosted: 09-18-2011 04:07 PM           Profile Send private message  E-mail  Edit post Reply with quote


i just use the classic. still the mining is going well. now i have to do some research on how to build cool shit heh




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Elite
Elite
Joined: 28 Nov 2000
Posts: 9847
PostPosted: 09-19-2011 01:18 AM           Profile Send private message  E-mail  Edit post Reply with quote


Map textures are displaying properly now. You may need to clear your browser cache to see the changes.




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Immortal
Immortal
Joined: 12 Mar 2005
Posts: 2205
PostPosted: 09-19-2011 01:35 AM           Profile   Send private message  E-mail  Edit post Reply with quote


lol who made that random ugly ass tower in spawn plaza?




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Immortal
Immortal
Joined: 02 Jun 2006
Posts: 2477
PostPosted: 09-19-2011 04:33 AM           Profile Send private message  E-mail  Edit post Reply with quote


ahhh was a good night of crafting and mining... fun fun

@milk: i think it was duke




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Etile
Etile
Joined: 19 Nov 2003
Posts: 34905
PostPosted: 09-19-2011 08:24 AM           Profile Send private message  E-mail  Edit post Reply with quote


Silicone_Milk wrote:
lol who made that random ugly ass tower in spawn plaza?


wtf?

that's a paddlin'

edit: on closer inspection it's either someone playing on creative, or there's a fuck load of sheep out there catching hypothermia




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Elite
Elite
Joined: 28 Nov 2000
Posts: 9847
PostPosted: 09-20-2011 12:48 AM           Profile Send private message  E-mail  Edit post Reply with quote


almost one year of this... wtf?




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Grunt
Grunt
Joined: 30 Aug 2011
Posts: 62
PostPosted: 09-20-2011 01:24 AM           Profile Send private message  E-mail  Edit post Reply with quote


Arrrrgh!






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foolproof
foolproof
Joined: 11 Jan 2001
Posts: 7927
PostPosted: 09-20-2011 08:38 AM           Profile Send private message  E-mail  Edit post Reply with quote


I've been following this thread, and I really like the concept.
It's just the poor blocky graphics that put me off, shallow whore that I am, but I understand its necessity;
Higher graphic fidelity would lead to all kinds of crap to take into account, crippling accessibility.

But fuck it, I'll probably join this weekend.
My excuses in advance.




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Etile
Etile
Joined: 19 Nov 2003
Posts: 34905
PostPosted: 09-20-2011 09:28 AM           Profile Send private message  E-mail  Edit post Reply with quote


just out of curiosity: is anyone at all playing in survival mode?

just wondering, because if there is i might build a mob trap tower in that park next to the spawn, which will serve the dual function of producing loads of goodies, as well as giving mobs somewhere useful to spawn instead of in caves (since the surface is lit up like a xmas tree)




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Etile
Etile
Joined: 19 Nov 2003
Posts: 34905
PostPosted: 09-20-2011 10:52 AM           Profile Send private message  E-mail  Edit post Reply with quote


in the meantime...

not sure what this is

Image




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Elite
Elite
Joined: 25 Mar 2000
Posts: 10055
PostPosted: 09-20-2011 11:00 AM           Profile Send private message  E-mail  Edit post Reply with quote


I'm still in Survival!




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Etile
Etile
Joined: 19 Nov 2003
Posts: 34905
PostPosted: 09-20-2011 12:12 PM           Profile Send private message  E-mail  Edit post Reply with quote


mob tower it is then :D




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Grunt
Grunt
Joined: 30 Aug 2011
Posts: 62
PostPosted: 09-20-2011 02:52 PM           Profile Send private message  E-mail  Edit post Reply with quote


seremtan wrote:
just out of curiosity: is anyone at all playing in survival mode?

just wondering, because if there is i might build a mob trap tower in that park next to the spawn, which will serve the dual function of producing loads of goodies, as well as giving mobs somewhere useful to spawn instead of in caves (since the surface is lit up like a xmas tree)


I was until yesterday somehow.




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Elite
Elite
Joined: 28 Nov 2000
Posts: 9847
PostPosted: 09-20-2011 03:08 PM           Profile Send private message  E-mail  Edit post Reply with quote


/gamemode your_name [0,1]

0 = survival
1 = creative




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Immortal
Immortal
Joined: 02 Jun 2006
Posts: 2477
PostPosted: 09-20-2011 03:16 PM           Profile Send private message  E-mail  Edit post Reply with quote


hay duke, if you dont remove that there threat against my peaceful kingdom, then i shall, dont say i did not warn you. FLY MY PRETTIES!

(plus it ruins my view haha)




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Etile
Etile
Joined: 19 Nov 2003
Posts: 34905
PostPosted: 09-20-2011 04:06 PM           Profile Send private message  E-mail  Edit post Reply with quote


mjrpes wrote:
/gamemode your_name [0,1]

0 = survival
1 = creative


can anyone do this for themselves?




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Elite
Elite
Joined: 28 Nov 2000
Posts: 9847
PostPosted: 09-20-2011 04:24 PM           Profile Send private message  E-mail  Edit post Reply with quote


Apparently not. Changed the server over to creative anyway.




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Grunt
Grunt
Joined: 30 Aug 2011
Posts: 62
PostPosted: 09-20-2011 04:28 PM           Profile Send private message  E-mail  Edit post Reply with quote


fKd wrote:
hay duke, if you dont remove that there threat against my peaceful kingdom, then i shall, dont say i did not warn you. FLY MY PRETTIES!

(plus it ruins my view haha)


Threat? Nar Nar 'tis a lie says I.




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Immortal
Immortal
Joined: 02 Jun 2006
Posts: 2477
PostPosted: 09-20-2011 04:53 PM           Profile Send private message  E-mail  Edit post Reply with quote


DEPLOY FIGHTERS! :olo:




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Grunt
Grunt
Joined: 30 Aug 2011
Posts: 62
PostPosted: 09-20-2011 08:23 PM           Profile Send private message  E-mail  Edit post Reply with quote


Prepare te' board! arrrgh




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Grunt
Grunt
Joined: 30 Aug 2011
Posts: 62
PostPosted: 09-20-2011 09:18 PM           Profile Send private message  E-mail  Edit post Reply with quote


who is this fr4gul4tor?




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Etile
Etile
Joined: 19 Nov 2003
Posts: 34905
PostPosted: 09-21-2011 09:05 AM           Profile Send private message  E-mail  Edit post Reply with quote


i see a few npc villages have been found. anything there worth checking out? chests full of useful shit?




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Elite
Elite
Joined: 28 Nov 2000
Posts: 9847
PostPosted: 09-21-2011 01:06 PM           Profile Send private message  E-mail  Edit post Reply with quote


Villages are pretty much placeholders until features are added in future updates.

Odd that all villages have spawned in desert.




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Etile
Etile
Joined: 19 Nov 2003
Posts: 34905
PostPosted: 09-22-2011 12:29 PM           Profile Send private message  E-mail  Edit post Reply with quote


1.9 pre-release already?

features here

Quote:
Alongside the snowmen, Notch has also indicated that he'll be tweaking the behavior of the new creature introduced in 1.8: the Endermen. Currently, Endermen have a habit of grabbing blocks and carrying them around, sometimes vandalizing your hard work on a cool construction. Notch admits that this wasn't his best idea, and has decided to remove the behavior in the upcoming patch.


thank jeebus for that

also, videos of egghead villagers and fire slimes:





mjrpes: we gonna hold off on this? probably buggy as fuck




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Elite
Elite
Joined: 28 Nov 2000
Posts: 9847
PostPosted: 09-22-2011 02:03 PM           Profile Send private message  E-mail  Edit post Reply with quote


Probably... but moreso to give you guys some time to play with this map and get tired of it before trying something new.

If the experience and NPC system (maybe trade system) gets implemented in 1.9 then the next server update will go survival, with new map. I hope that with experience you get to a high enough level that you can start building things with the speed of creative.




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Immortal
Immortal
Joined: 12 Mar 2005
Posts: 2205
PostPosted: 09-22-2011 02:07 PM           Profile   Send private message  E-mail  Edit post Reply with quote


awww bigass tree and chicken sancturary disappearing?




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Etile
Etile
Joined: 19 Nov 2003
Posts: 34905
PostPosted: 09-22-2011 02:32 PM           Profile Send private message  E-mail  Edit post Reply with quote


i tried a mod earlier that introduced ambient sounds (mostly stolen from source engine games) dependent on player's location. was pretty good apart from the annoying wind sound while flying - like listening to a cistern refill with an ear infection. uninstalled it straight away

it's amazing though that derptch hasn't bothered to include ambient sounds. this game is so unfinished




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Elite
Elite
Joined: 28 Nov 2000
Posts: 9847
PostPosted: 09-22-2011 02:55 PM           Profile Send private message  E-mail  Edit post Reply with quote


Then again it's been mostly a one man team until recently.

There's so many little things he could do. Like having a delay before you hear thunder, based on distance. Or circles.




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