Search found 7 matches

by cpu90
Tue Jun 26, 2007 8:45 pm
Forum: Programming Discussion
Topic: after demo, stay in the environment
Replies: 1
Views: 2610

after demo, stay in the environment

Is there a way for playing demo after going into /devmap xxx? from what i know, if you want to play a demo, you do /demo demoName before you're in some map. But I'm looking for a way to first going into a map, then play a demo in that map (assuming the demo was captured from the same map), then afte...
by cpu90
Tue Jun 26, 2007 8:37 pm
Forum: Programming Discussion
Topic: teleport
Replies: 2
Views: 2852

actually I found a very easy way to make teleportation:

call console command /setviewpos x y z yaw

that'll teleport you to wherever x y z and yaw is.
by cpu90
Mon Jun 18, 2007 9:03 pm
Forum: Programming Discussion
Topic: teleport
Replies: 2
Views: 2852

teleport

Hi, I'm trying to make it so that when I hit the space bar, I can teleported back to the origin. I created a .cfg file for my map that would bind SPACE to call functions of my mod. However I can't seem to figure out which variable to use/set for the player to be beamed back to the origin. please, he...
by cpu90
Wed Jun 06, 2007 7:06 pm
Forum: Programming Discussion
Topic: starting location, and more
Replies: 2
Views: 2510

thx for the help, I found the original map file so I can change the starting location. I also just created an invisible box that covers the whole floor about 2 ft up so now I am walking tall lol
by cpu90
Wed Jun 06, 2007 6:57 pm
Forum: Programming Discussion
Topic: Disabling/Enabling mouse cursor
Replies: 1
Views: 2791

Disabling/Enabling mouse cursor

Hi all, I am currently programming with quake 3 arena's menu script to create some menus for a project. There are cases when the menu would be showing a cinematic video, the .roq format that quake 3 plays natively. However I'd like to be able to disable the mouse cursor while the video is being play...
by cpu90
Mon Jun 04, 2007 8:40 pm
Forum: Programming Discussion
Topic: starting location, and more
Replies: 2
Views: 2510

starting location, and more

Hi all, I am new to quake 3 map editing, and I have a few questions to ask: 1. I have a map built, the .bsp file. However I seemed to have lost the original .map file. Is it possible for me to change the starting position by code instead of from the map editor? 2. Is there a way for me to change my ...
by cpu90
Wed Nov 30, 2005 10:20 pm
Forum: Programming Discussion
Topic: how do i add timer to a .menu file??
Replies: 0
Views: 1973

how do i add timer to a .menu file??

i know i can do seta cg_drawtimer "1" to a .cfg file for the map to show the timer....but if i just have a menu that's defined by a .menu file, how do i have a timer there?? thank you for ur help !!