Ok guys the problem is solved. There is a conflict with my dual core proc and multiplayer.....dont ask me why its not a problem with singleplayer / different game I guess. I set the processor affinity by unchecking the 0 processor while q4 is running.
Thanks for the input :icon30:
Search found 15 matches
- Mon Aug 14, 2006 2:19 am
- Forum: Quake 4 Discussion
- Topic: Multiplayer crash / lockup with 1.3
- Replies: 14
- Views: 9076
- Thu Aug 10, 2006 1:23 am
- Forum: Quake 4 Discussion
- Topic: Multiplayer crash / lockup with 1.3
- Replies: 14
- Views: 9076
latest error log, any ideas? log file 'qconsole.log' opened on Wed Aug 09 19:21:58 2006 couldn't exec autoexec.cfg -------- Initializing Sound System ---------- sound system initialized. --------------------------------------------- --------------- R_InitOpenGL ---------------- Initializing OpenGL s...
- Tue Aug 08, 2006 2:54 am
- Forum: Quake 4 Discussion
- Topic: Multiplayer crash / lockup with 1.3
- Replies: 14
- Views: 9076
Ok guys, tell me if you think that this may be a router issue. Fresh install - tried to connect to server and crashed during load screen. Second try - connected to punkbuster server and played fine for over an hour. I restarted Q4 and tried to connect to the SAME server, resulting in 3 crashes in a ...
- Mon Aug 07, 2006 9:58 pm
- Forum: Quake 4 Discussion
- Topic: Multiplayer crash / lockup with 1.3
- Replies: 14
- Views: 9076
- Sat Aug 05, 2006 11:28 pm
- Forum: Technology & Troubleshooting
- Topic: Important files for AMD x2 dual core chips
- Replies: 5
- Views: 1431
Important files for AMD x2 dual core chips
http://www.amd.com/us-en/Processors/Tec ... 18,00.html
Using the dual core optimizer eliminated the stuttering effect I was having in many games{see the reed me file}. Make sure to use the processor driver as well.
Hope this helps someone
Using the dual core optimizer eliminated the stuttering effect I was having in many games{see the reed me file}. Make sure to use the processor driver as well.
Hope this helps someone
- Sat Aug 05, 2006 11:15 pm
- Forum: Quake 4 Discussion
- Topic: Multiplayer crash / lockup with 1.3
- Replies: 14
- Views: 9076
- Sat Aug 05, 2006 1:48 am
- Forum: Quake 4 Discussion
- Topic: Multiplayer crash / lockup with 1.3
- Replies: 14
- Views: 9076
- Sat Aug 05, 2006 1:43 am
- Forum: Quake 4 Discussion
- Topic: Multiplayer crash / lockup with 1.3
- Replies: 14
- Views: 9076
Thanks alot for your time in helping! Here is part of the error log / the whole thing is quite long, I can post it if needed: Loading non pre-cached file maps/mp/q4dm6/model_player_marine.cm WARNING: Loading non pre-cached file models/lipsync/marine_head/head_kane2_mesh_mp.md5mesh WARNING: Loading n...
- Fri Aug 04, 2006 1:19 am
- Forum: Quake 4 Discussion
- Topic: Multiplayer crash / lockup with 1.3
- Replies: 14
- Views: 9076
- Thu Aug 03, 2006 7:12 pm
- Forum: Quake 4 Discussion
- Topic: Multiplayer crash / lockup with 1.3
- Replies: 14
- Views: 9076
- Thu Aug 03, 2006 4:27 pm
- Forum: Quake 4 Discussion
- Topic: Multiplayer crash / lockup with 1.3
- Replies: 14
- Views: 9076
Multiplayer crash / lockup with 1.3
-Single player works fine, with no lockups or crashes of any kind. -I can start a multiplayer lan, or internet server with no trouble. -I have no trouble at all connecting to any other multiplayer game / only quake 4 gives me problems. :icon27: My problem is with joining games from the server list: ...
- Sun Dec 04, 2005 12:58 pm
- Forum: Quake III Arena & Quake Live Discussion
- Topic: Texture Settings Reverting to Medium / Bilinear
- Replies: 8
- Views: 3014
- Sun Dec 04, 2005 12:12 pm
- Forum: Quake III Arena & Quake Live Discussion
- Topic: Texture Settings Reverting to Medium / Bilinear
- Replies: 8
- Views: 3014
I tried reinstalling the game: (Q3 gold) arena/ team arena/ then the 1.32 patch. I am still getting the same results. I noticed that I have to apply the texture detail, and filter settings TWICE to get them to change. However they still revert back to medium and bilinear upon restarting the game. I ...
- Sat Dec 03, 2005 10:13 pm
- Forum: Technology & Troubleshooting
- Topic: Texture Settings Reverting to Medium / Bilinear
- Replies: 0
- Views: 635
Texture Settings Reverting to Medium / Bilinear
I have installed quake 3 gold with the latest patch, and have the latest drivers for my nvidia 6800gt. Asus a8v deluxe mb, 2 gigs kingston ram, Athlon 3500 processor, and Windows XP with service pack 2. My game resolution is 1024x768, with all video settings on high. I set texture detail to high, an...
- Sat Dec 03, 2005 10:10 pm
- Forum: Quake III Arena & Quake Live Discussion
- Topic: Texture Settings Reverting to Medium / Bilinear
- Replies: 8
- Views: 3014
Texture Settings Reverting to Medium / Bilinear
I have installed quake 3 gold with the latest patch, and have the latest drivers for my nvidia 6800gt. Asus a8v deluxe mb, 2 gigs kingston ram, Athlon 3500 processor, and Windows XP with service pack 2. My game resolution is 1024x768, with all video settings on high. I set texture detail to high, an...