Texture Settings Reverting to Medium / Bilinear

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Fodder
Posts: 15
Joined: Sat Dec 03, 2005 10:04 pm

Texture Settings Reverting to Medium / Bilinear

Post by Fodder »

I have installed quake 3 gold with the latest patch, and have the latest drivers for my nvidia 6800gt. Asus a8v deluxe mb, 2 gigs kingston ram, Athlon 3500 processor, and Windows XP with service pack 2. My game resolution is 1024x768, with all video settings on high.
I set texture detail to high, and texture filter to trilinear. The problem is that this reverts back to medium texture detail, and bilinear texture filter whenever I restart the game. I can play the game when these settings are enabled with no problems, and have trilinear filtering enabled in my nvidia settings. These are the only settings that revert back upon the game restart. This happens in arena, and team arena versions.
Please let me know how to fix this. Thanks for any help :dork:
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