Search found 26 matches

by fingermouse
Mon Oct 02, 2006 3:02 pm
Forum: ID Tech
Topic: Anyone Interested?
Replies: 9
Views: 2838

thanks godlike, you are so cool, i have evolved the concept i was working on, so im gonna reinvent my master piece, ill post again if you are still interested, itll be worth the wait for sure lol
by fingermouse
Mon Oct 02, 2006 2:57 pm
Forum: ID Tech
Topic: launch_projectile
Replies: 3
Views: 2786

lol, thanks for the info, i figured it out anyway, everything to work the way i want, a nice tip tho, thanks 4 days
by fingermouse
Mon Oct 02, 2006 2:55 pm
Forum: ID Tech
Topic: Groups?
Replies: 5
Views: 2182

ok, this sound like it gonna work, im using gtk 1.4 coz 1.5 says its missin some run time stuff, thanks maz0r
by fingermouse
Sun Oct 01, 2006 4:52 pm
Forum: ID Tech
Topic: Groups?
Replies: 5
Views: 2182

thanks shallow, youre methaod is an easier way to group, however, i just dont seem to be getting it, my brush edges turn blue, is this correct?
What do you use to select the brush group, is it shift/left click?
by fingermouse
Sun Oct 01, 2006 3:00 pm
Forum: ID Tech
Topic: launch_projectile
Replies: 3
Views: 2786

oh yer, im using Q4 editor
by fingermouse
Sun Oct 01, 2006 3:00 pm
Forum: ID Tech
Topic: launch_projectile
Replies: 3
Views: 2786

launch_projectile

hi, so ive tried to making lighting travel between two set points, ive established how i am going to do and have been able to craete a working trigger which plays the sound but the lightning animation i need is not the one from the DEF file, Could not find entityDef 'effects/weapons/lightninggun/muz...
by fingermouse
Sun Oct 01, 2006 2:21 pm
Forum: ID Tech
Topic: Groups?
Replies: 5
Views: 2182

Groups?

Hi, i dont seem to be able to group, brushes with gtk radiant, i designing map for Q3. ok, so im selecting the brushes i want to group together, i load the entity window, double click fun_group and my entities are not grouped. Am i doing something wrong? The entitiy window displays a classname and f...
by fingermouse
Fri Sep 29, 2006 1:53 am
Forum: Programming Discussion
Topic: For the love of lightning
Replies: 2
Views: 3042

For the love of lightning

Im using q4 editor and im trying and failing to write a script for the lightning gun animation (lightning bolt) so that it travels between two coordinates (targets) that i specify. i dont want the weapon to be present just the lightning. On single player i noticed a marine getting shot up by a light...
by fingermouse
Thu Sep 28, 2006 11:13 am
Forum: ID Tech
Topic: Dream Casters' Duel needs mappers!
Replies: 23
Views: 7391

oh yeah....nearly forgot.... are you using quake 4 at all, i got some maps for you may be interested in
by fingermouse
Thu Sep 28, 2006 11:12 am
Forum: ID Tech
Topic: Dream Casters' Duel needs mappers!
Replies: 23
Views: 7391

Hey, i love deisgning maps........ Ive got loads im making for quake 4, but i need some guy who knows script, coz i cant do that stuff, propably some speeling mistake or something lol. Id take you up on your offer, all id need to do is reinstall quake3 and download the SDK for it, i never made maps ...
by fingermouse
Thu Sep 28, 2006 11:04 am
Forum: ID Tech
Topic: Anyone Interested?
Replies: 9
Views: 2838

Yeah........er thanks, but i mean the ".Def file", you know The one you define which game types are to be used and where the TGA file for the loading screen is......and so on. My map would make a great Deadzone map aswell but i cant figure out the deadzone stuff,(get the same old errors),W...
by fingermouse
Wed Sep 27, 2006 11:53 pm
Forum: ID Tech
Topic: Anyone Interested?
Replies: 9
Views: 2838

oh yeah, nearly forgot.....its for quake 4
by fingermouse
Wed Sep 27, 2006 11:51 pm
Forum: ID Tech
Topic: Anyone Interested?
Replies: 9
Views: 2838

Anyone Interested?

I have a map, but no programming skill........ Does someone want my map? Its 1,300kb file, i could email, skype or lime wire it to you. I dont want anything in return, you can even edit it if you really want to. Its a nice idea for a map and looks pretty good, im not good with those light thingy's s...
by fingermouse
Wed Aug 09, 2006 4:57 pm
Forum: Quake 4 Discussion
Topic: Game crash
Replies: 0
Views: 2499

Game crash

Since installing 1.3 ive experienced a computer wide crash on several occasions, this occurs when i die. The crash is infrequent, but what i want to find out is if this type of crash has happened to anyone else. When i die the computer crashes and a prolonged beep can be heard through the speakers, ...
by fingermouse
Wed Aug 09, 2006 4:51 pm
Forum: Quake 4 Discussion
Topic: MODS ????
Replies: 6
Views: 4816

ok so i should try to familiarise myself with the game configuration... this sounds difficult but i bet(probably)that it is not.

Where can i learn more about the configuration according to my system setup?


:icon28:
by fingermouse
Mon Aug 07, 2006 2:25 pm
Forum: Quake 4 Discussion
Topic: MODS ????
Replies: 6
Views: 4816

MODS ????

I may sound like im bitching!, but is there any real benefit to using mods? I often find that when im playing, i get get killed real easy by a few individuals. It seems their weapons to more damage and they have more health. This may be a figment of my imagination, but ive managed to see a few "...
by fingermouse
Sun Aug 06, 2006 3:39 pm
Forum: Quake 4 Discussion
Topic: Clan Tags
Replies: 0
Views: 2762

Clan Tags

Is it possible to get icons showing clan tags on to the player models in quake 4 multiplayer ?
i noticed the different squad icons on the single player mode for rino and viper etc
But is there a mod or something that will enable a custom clan tag to be visible on player models?

:icon28:
by fingermouse
Sat Aug 05, 2006 1:28 pm
Forum: Quake 4 Discussion
Topic: Has anybody installed the new 1.3 patch yet?
Replies: 11
Views: 7212

Has anybody installed the new 1.3 patch yet?

well??????



Are there playable 1.3 servers out there?

:icon28:
by fingermouse
Mon Jul 03, 2006 12:50 pm
Forum: ET: Quake Wars Discussion
Topic: Which side do you prefer?
Replies: 30
Views: 16295

it seems like the developers have scattered the amount of goodies to make the game bigger, im probably wrong, but thats what i think. personally id like to be in control of WMD!, id hate to see a one sided battle so of course they've balanced the weapons but come on! FFS Q4 had the uss hannibal........
by fingermouse
Mon Jul 03, 2006 12:27 pm
Forum: ET: Quake Wars Discussion
Topic: What do we know about gameplay so far?
Replies: 10
Views: 6941

the specialist

So now we know that there is more emphasis on teamplay with ET but no one seems to have isssues with the inevitable lack of weaponry readily available during battle. Are we gonna be able to swap classes during battle?, or even be able to pick up other class weapons?.... i mean what if all your airst...
by fingermouse
Mon Jul 03, 2006 12:04 pm
Forum: ET: Quake Wars Discussion
Topic: ET: Gameplay Suggestions Thread
Replies: 69
Views: 38765

chaching!

Are we gonna have to pay for online play like peeps do for WOW?
I hope not...... :icon28:
by fingermouse
Thu May 04, 2006 3:01 pm
Forum: Quake III Arena & Quake Live Discussion
Topic: help needed!!! Quake 3 server problems
Replies: 2
Views: 1112

help needed!!! Quake 3 server problems

Hi, i am from the uk using a T1 cable modem, my bro is in scotland 300 miles away give or take using speed touch dsl 1 meg, i cant find this guy on any of the servers. when talking on the phone we've found that our server listings are different, i can never connect to his game, even when im trying t...
by fingermouse
Sat Apr 08, 2006 3:59 pm
Forum: Programming Discussion
Topic: Nothing works!!!!
Replies: 0
Views: 1804

Nothing works!!!!

Hi again, basically nothing works on my legal version of quake 4, the latest instagib to work with v 1.1 gets stuck on the loading screen and never engages the game, the script tutorials labelled "beginner" fail miserably, ive not tried reinstalling q4 yet, im hoping that it wont come to t...
by fingermouse
Wed Apr 05, 2006 11:40 pm
Forum: Programming Discussion
Topic: multiplayer scripts?
Replies: 1
Views: 2181

multiplayer scripts?

Hi, q4 sdk user here. so........ ive finished a map (ctf) but the map looks too dark, is there a different way to implement brightness? so how do i set up my map to be a capture the flag map? (i mean configuration) ive heard of def files but what are these? and what do they do? Multiplayer pickups a...
by fingermouse
Thu Mar 30, 2006 1:20 pm
Forum: Programming Discussion
Topic: Is it me?, am i such a noob? q4 sdk problems
Replies: 2
Views: 2423

yes, the full legal version