Search found 17 matches

by TheSte
Wed Apr 22, 2009 1:34 pm
Forum: ID Tech
Topic: looking for a 3d designer
Replies: 8
Views: 4345

Re: looking for a 3d designer

can you add me in WLM? we can talk about this much more....that's for all who are interested..
by TheSte
Mon Apr 20, 2009 1:20 pm
Forum: ID Tech
Topic: looking for a 3d designer
Replies: 8
Views: 4345

Re: looking for a 3d designer

yes sorry but it's my first announce xD ok if someone wants to ask me more my WLM is stefanopanarese -at- hotmail -dot- it ... I 've begun search some people for a staff since few days but I haven't found anyone... so we change above all the graphic of Quake III...for the code-side i'll search other...
by TheSte
Sun Apr 19, 2009 12:51 pm
Forum: ID Tech
Topic: looking for a 3d designer
Replies: 8
Views: 4345

Re: looking for a 3d designer

Thanks but i've decided to post this here cause i think here I can find people who knows very well the .md3 format....

the project is named School Quake and is based to the school....in the future we can design maps who draws school...but nothing special for now....waiting for any type of questions
by TheSte
Sun Apr 19, 2009 10:30 am
Forum: ID Tech
Topic: looking for a 3d designer
Replies: 8
Views: 4345

looking for a 3d designer

Hi, first sorry for my bad english but I'm italian... i'm looking for one or two 3d designer for a stand alone game.... it isn't a true work cause it's just for fun and experience.... What I have to do now is to create some 3d models...it won't have no time limits.. you can think it as a hobby...I t...
by TheSte
Sun Mar 01, 2009 12:56 pm
Forum: Programming Discussion
Topic: IoQuake Compile
Replies: 23
Views: 9993

Re: IoQuake Compile

thank you for the informazion...i'll write here if there will any problems...
by TheSte
Fri Feb 27, 2009 7:17 pm
Forum: Programming Discussion
Topic: IoQuake Compile
Replies: 23
Views: 9993

Re: IoQuake Compile

xD xD xD xD I DID IT!!!! but please don't kill me...xD....I put the ioquake.exe and the dlls in the quake 3 arena folder not in the ioquake3 folder xD....but can u answer at my question of the gametypes?...xD I m happy!!!
by TheSte
Wed Feb 25, 2009 10:42 pm
Forum: Programming Discussion
Topic: IoQuake Compile
Replies: 23
Views: 9993

Re: IoQuake Compile

NO IT DOESN'T WORKS....I think that's a "good" news...I'm going sleep now...see u tomorrow.... ps: thanks man...U re very kind and patient with me... Very nice person...Thx another time sorry I ve just seen a thing...in the src of IoQuake in UI_GameInfo I read the game type ONEFLAG OVERLOA...
by TheSte
Wed Feb 25, 2009 6:10 pm
Forum: Programming Discussion
Topic: IoQuake Compile
Replies: 23
Views: 9993

Re: IoQuake Compile

is Visual Studio (VC++ express ed) and the solution's name is ioq3 with 5 projects...
cgame
game
q3_ui
quake3
ui (NOT compiled)
by TheSte
Wed Feb 25, 2009 3:17 pm
Forum: Programming Discussion
Topic: IoQuake Compile
Replies: 23
Views: 9993

Re: IoQuake Compile

kk it disappeared....but the main problem doesn't change.....is possible that another ui file has OVERWRITTED my uix86.dll?

does overwritted exist in english vocabulary xD ?
by TheSte
Tue Feb 24, 2009 7:35 pm
Forum: Programming Discussion
Topic: IoQuake Compile
Replies: 23
Views: 9993

Re: IoQuake Compile

Yep, I'm the only user in this PC....I m the admin...the pak1.pk3 contains a model I ve made....I tryes to re install the PR but it doesn't change....
by TheSte
Tue Feb 24, 2009 4:40 pm
Forum: Programming Discussion
Topic: IoQuake Compile
Replies: 23
Views: 9993

Re: IoQuake Compile

UI_CDKEY.c

i've searched but the dump doesn't exist...

ther is a piece of dump that o's interesting... it says
WARNING: pak1.pk3 is present but its checksum (1260931041) is not correct. please re install the point release....but which point release?
by TheSte
Tue Feb 24, 2009 1:49 pm
Forum: Programming Discussion
Topic: IoQuake Compile
Replies: 23
Views: 9993

Re: IoQuake Compile

I make a photo of the piece of code about UI...

Image
Image
by TheSte
Sun Feb 22, 2009 10:19 pm
Forum: Programming Discussion
Topic: IoQuake Compile
Replies: 23
Views: 9993

Re: IoQuake Compile

sorry 4 the idiot question but never use this command before...where does it save the log?
by TheSte
Sun Feb 22, 2009 8:32 pm
Forum: Programming Discussion
Topic: IoQuake Compile
Replies: 23
Views: 9993

Re: IoQuake Compile

ok...it work...but the UI is the same as the old quake 3...I ve changed the string THE CD KEY APPEARS VALID THANK U....in another string....but the changes hasn't been applied
by TheSte
Sun Feb 22, 2009 8:04 pm
Forum: Programming Discussion
Topic: IoQuake Compile
Replies: 23
Views: 9993

Re: IoQuake Compile

ok I got it....but I ve read that I must copy the dlls in the baseq folder of QUAKE 3 (not ioquake) and swap the quake3.exe with my ioquake.exe and put the sdl.dll in it.....sorry but I try to explain u...I m desperate xD edit: i'll try to explain the order of files: >Quake 3 >ioquake.exe >sdl.dll >...
by TheSte
Sun Feb 22, 2009 4:50 pm
Forum: Programming Discussion
Topic: IoQuake Compile
Replies: 23
Views: 9993

Re: IoQuake Compile

I don't get errors....I m only a bit confused cause....I want to change some strings in the UI and I did it....I compiled all projects and finally I get the dlls (uix86, gamex86, cgamex86, qagamex86) and the ioquake3.exe...I want to try my game....what must I do?
by TheSte
Sun Feb 22, 2009 3:24 pm
Forum: Programming Discussion
Topic: IoQuake Compile
Replies: 23
Views: 9993

IoQuake Compile

Hi all....

I'm too confused cause I ve compiled successfully the source but now I don't know how to use them to play my standalone....I ve got the 3 dll's and the exe