Search found 7 matches

by fsad
Fri Oct 12, 2012 12:42 am
Forum: id legends
Topic: RtCW/ioq3 port released (with co-op mode)
Replies: 14
Views: 11400

Re: RtCW/ioq3 port released (with co-op mode)

Updated! It actually works now!
by fsad
Mon May 30, 2011 10:27 pm
Forum: id legends
Topic: RtCW/ioq3 port released (with co-op mode)
Replies: 14
Views: 11400

RtCW/ioq3 port released (with co-op mode)

http://code.google.com/p/bzzwolfsp/

I'm not in any way involved in this project; I just happened to check on it today and noticed it was released a couple hours ago.
by fsad
Thu Feb 10, 2011 8:22 pm
Forum: ID Tech
Topic: q3dmp15- electrical substation 30
Replies: 70
Views: 21858

Re: q3dmp15- electrical substation 30

Running around your map for a while (before you took it down) quickly brought another map to mind: "Aussenposten 08" . Was thinking maybe some of the textures from that map would work for yours. And you shouldn't feel sad. I can think of only a few Quake mappers who manage to consistently ...
by fsad
Fri Aug 20, 2010 1:53 am
Forum: ID Tech
Topic: [Beta] pukka3tourney7
Replies: 92
Views: 25702

Re: [Beta] pukka3tourney7

- finetuning itemset, no big chances anymore, even though I would like to have had the PG in there.... Just wanted to add that I'd like to see this change. 2 RL / no PG is sort of the default format for most modern tourney maps (like every map Hubster has made). It's a side effect of CPM; plasma is...
by fsad
Fri Jul 30, 2010 6:52 pm
Forum: ID Tech
Topic: Solitude, Maverick Summer Comp Submission Entry.
Replies: 19
Views: 8839

Re: Solitude, Maverick Summer Comp Submission Entry.

Any reason the GL was left out? I've always liked that you've never felt the need to omit any weapons on your maps.

Also wanted to mention... I've been getting some of my friends to try Quake 3 recently, and your maps are among the most popular on my server. :)
by fsad
Thu Dec 10, 2009 6:13 pm
Forum: Quake III Arena & Quake Live Discussion
Topic: My Server
Replies: 4
Views: 2442

Re: My Server

There's no map cycle, so it's up to the players to decide when to change and what to change to. /cv mode /maplist (maps listed depend on current mode) /cv map These files are required: CPMA -- http://www.promode.ru/files/cpma147-nomaps.zip CPMA Map Pack -- http://challenge-tv.com/index_old.php?m ......
by fsad
Wed Dec 09, 2009 11:04 pm
Forum: Quake III Arena & Quake Live Discussion
Topic: My Server
Replies: 4
Views: 2442

My Server

68.232.169.55:27960 Chicago, IL Public 10 slots CNQ3 1.43 Linux with CPMA 1.47 VQ3 only -- Duel, TDM, and FFA Tons of maps (let me know if you want something added) That last one is the reason I'm posting this here; I'm a bit of a map nut... and it's not easy to find people to play these maps with, ...