Search found 7 matches
- Fri Oct 12, 2012 12:42 am
- Forum: id legends
- Topic: RtCW/ioq3 port released (with co-op mode)
- Replies: 14
- Views: 11400
Re: RtCW/ioq3 port released (with co-op mode)
Updated! It actually works now!
- Mon May 30, 2011 10:27 pm
- Forum: id legends
- Topic: RtCW/ioq3 port released (with co-op mode)
- Replies: 14
- Views: 11400
RtCW/ioq3 port released (with co-op mode)
http://code.google.com/p/bzzwolfsp/
I'm not in any way involved in this project; I just happened to check on it today and noticed it was released a couple hours ago.
I'm not in any way involved in this project; I just happened to check on it today and noticed it was released a couple hours ago.
- Thu Feb 10, 2011 8:22 pm
- Forum: ID Tech
- Topic: q3dmp15- electrical substation 30
- Replies: 70
- Views: 21858
Re: q3dmp15- electrical substation 30
Running around your map for a while (before you took it down) quickly brought another map to mind: "Aussenposten 08" . Was thinking maybe some of the textures from that map would work for yours. And you shouldn't feel sad. I can think of only a few Quake mappers who manage to consistently ...
- Fri Aug 20, 2010 1:53 am
- Forum: ID Tech
- Topic: [Beta] pukka3tourney7
- Replies: 92
- Views: 25702
Re: [Beta] pukka3tourney7
- finetuning itemset, no big chances anymore, even though I would like to have had the PG in there.... Just wanted to add that I'd like to see this change. 2 RL / no PG is sort of the default format for most modern tourney maps (like every map Hubster has made). It's a side effect of CPM; plasma is...
- Fri Jul 30, 2010 6:52 pm
- Forum: ID Tech
- Topic: Solitude, Maverick Summer Comp Submission Entry.
- Replies: 19
- Views: 8839
Re: Solitude, Maverick Summer Comp Submission Entry.
Any reason the GL was left out? I've always liked that you've never felt the need to omit any weapons on your maps.
Also wanted to mention... I've been getting some of my friends to try Quake 3 recently, and your maps are among the most popular on my server.
Also wanted to mention... I've been getting some of my friends to try Quake 3 recently, and your maps are among the most popular on my server.

- Thu Dec 10, 2009 6:13 pm
- Forum: Quake III Arena & Quake Live Discussion
- Topic: My Server
- Replies: 4
- Views: 2442
Re: My Server
There's no map cycle, so it's up to the players to decide when to change and what to change to. /cv mode /maplist (maps listed depend on current mode) /cv map These files are required: CPMA -- http://www.promode.ru/files/cpma147-nomaps.zip CPMA Map Pack -- http://challenge-tv.com/index_old.php?m ......
- Wed Dec 09, 2009 11:04 pm
- Forum: Quake III Arena & Quake Live Discussion
- Topic: My Server
- Replies: 4
- Views: 2442
My Server
68.232.169.55:27960 Chicago, IL Public 10 slots CNQ3 1.43 Linux with CPMA 1.47 VQ3 only -- Duel, TDM, and FFA Tons of maps (let me know if you want something added) That last one is the reason I'm posting this here; I'm a bit of a map nut... and it's not easy to find people to play these maps with, ...