Search found 97 matches

by j3st3r
Mon Oct 29, 2012 11:42 am
Forum: ID Tech
Topic: Screenshots
Replies: 7361
Views: 3159738

Re: Screenshots

Digging the texture set. Your own or someone else? Shots look great.
by j3st3r
Thu Oct 04, 2012 12:48 pm
Forum: ID Tech
Topic: j3st3r's New Layout
Replies: 68
Views: 29046

Re: j3st3r's New Layout

Been caught up in some trouble with life thus the reason of no new updates. Work will continue it is just a matter of finding time to do it atm.
by j3st3r
Mon Sep 17, 2012 10:26 am
Forum: ID Tech
Topic: Ironwood by Pat Howard [FINAL]
Replies: 43
Views: 31046

Re: PHCTF1 [ALPHA IV]

Think there needs to be another lower path. Maybe that cuts thru the ra pillar?
by j3st3r
Sun Sep 09, 2012 5:23 pm
Forum: ID Tech
Topic: j3st3r's New Layout
Replies: 68
Views: 29046

Re: j3st3r's New Layout

Did a little breaking up of the tile in the new area to help with the repetitiveness. Funny you should mention the water as I had already had the idea of canals of sorts throughout the map. You can see 1 in the screen below. I had it there before but without the water in it. Helps explain water in t...
by j3st3r
Sat Sep 08, 2012 1:04 pm
Forum: ID Tech
Topic: j3st3r's New Layout
Replies: 68
Views: 29046

Re: new layout

Not sure if the ya will stay on the small ledge, might be just health in the end but wanted something up there for the shot. I changed out the ground under puddle to 1 of Sock's textures which made the area look nicer. Still working on the lighting but this is not a final compile so.... Anyways here...
by j3st3r
Thu Sep 06, 2012 12:42 pm
Forum: ID Tech
Topic: j3st3r's New Layout
Replies: 68
Views: 29046

Re: new layout

Few more shots of this section. Pretty much done here and moving on to next area of map.
Image
Image
Image
by j3st3r
Mon Sep 03, 2012 9:38 pm
Forum: ID Tech
Topic: j3st3r's New Layout
Replies: 68
Views: 29046

Re: new layout

Digging this texture set.

Image
by j3st3r
Sun Sep 02, 2012 11:44 pm
Forum: ID Tech
Topic: j3st3r's New Layout
Replies: 68
Views: 29046

Re: new layout

Wish Sock would release his palace set. I think that would work great.
by j3st3r
Sun Sep 02, 2012 8:51 pm
Forum: ID Tech
Topic: j3st3r's New Layout
Replies: 68
Views: 29046

Re: new layout

Columns are the same just the texture used. I hope you do continue the texture work you are doing, looks more original than what I have.
by j3st3r
Sun Sep 02, 2012 7:04 pm
Forum: ID Tech
Topic: j3st3r's New Layout
Replies: 68
Views: 29046

Re: new layout

First off let me say I am digging where you are going with your take on the textures. Here is what I came up with after messing around a bit.

Image

Image
by j3st3r
Sat Sep 01, 2012 7:45 pm
Forum: ID Tech
Topic: j3st3r's New Layout
Replies: 68
Views: 29046

Re: new layout

sent you a pm...
by j3st3r
Wed Aug 15, 2012 8:22 pm
Forum: ID Tech
Topic: j3st3r's New Layout
Replies: 68
Views: 29046

Re: new layout

Download updated with new changes.
by j3st3r
Wed Aug 15, 2012 7:36 pm
Forum: ID Tech
Topic: j3st3r's New Layout
Replies: 68
Views: 29046

Re: new layout

Lol, I seen the suggestions coming. I do like the idea of moving the mg tp to the end of the stairs and removing the hall. WIll give that a go and see how it works. I decided on the backtrack from ra to tp to kind of set up a trap of sorts. If you are going for the ra you might just have to pay for ...
by j3st3r
Wed Aug 15, 2012 11:14 am
Forum: ID Tech
Topic: j3st3r's New Layout
Replies: 68
Views: 29046

Re: new layout

I was running around in the map this morning and had an idea to remove 1 of the long los areas. Not sure if this helps or hurts but does change the flow of the map. I had to move some of the items around to work with the new change. Download updated.
by j3st3r
Sun Aug 12, 2012 2:08 pm
Forum: ID Tech
Topic: j3st3r's New Layout
Replies: 68
Views: 29046

Re: new layout

I moved the tele by ra away somewhat. Not sure if I'm digging the new location though. Maybe I should just drop it all together. I do like the idea of it creating an anti-camping element. The jp by ra is not a bad idea but I think I am going to stick with the broken wall atm. I like the looks of it....
by j3st3r
Sat Aug 11, 2012 2:12 am
Forum: ID Tech
Topic: j3st3r's New Layout
Replies: 68
Views: 29046

Re: new layout

Changed up the mh area. Trying to give the player more room to move there. I do have clips by all places mentioned. It seems that it depends on which bot you use as to whether they actually can or will go the optional paths. There is now a bot_roam on the tp to the mh and bots do use it frequently. ...
by j3st3r
Fri Aug 10, 2012 2:52 am
Forum: ID Tech
Topic: j3st3r's New Layout
Replies: 68
Views: 29046

Re: new layout

I think I have the ra area figured out. Problem is I'm not sure about mh now, never ends. I also added in a little something by ya to help in the jump to gl. Give it a peak and let me know. Thank you for your time and help!
by j3st3r
Thu Aug 09, 2012 7:44 pm
Forum: ID Tech
Topic: j3st3r's New Layout
Replies: 68
Views: 29046

Re: new layout

Little update to the layout. I got rid of 1 more tele and added in a jp by the rl.
by j3st3r
Wed Aug 08, 2012 11:38 pm
Forum: ID Tech
Topic: j3st3r's New Layout
Replies: 68
Views: 29046

Re: new layout

Layout updated once again, eventually I might get it right. Extended the cutout around to the jp and moved a few things around.I also added in another rl though not sure if map can support it. Download updated.
by j3st3r
Wed Aug 08, 2012 3:40 am
Forum: ID Tech
Topic: j3st3r's New Layout
Replies: 68
Views: 29046

Re: new layout

Added in the connection for lg jp to rl area. Also cut a hole in from gl to lg room but didn't wrap around steps. Still not sure here just made a little nook to jump to. I do like the new connection to rl though. Updated dl above as usual. Thanx for all the help here. Bots don't seem to give any goo...
by j3st3r
Tue Aug 07, 2012 11:24 pm
Forum: ID Tech
Topic: j3st3r's New Layout
Replies: 68
Views: 29046

Re: new layout

Thank you for the great suggestions. Only thing I didn't do was cut back on wall by ya. I did add some damage to the other side to better facilitate jumping there. You will see what I mean. I would like to change the lg area somewhat but not sure what to do with it atm. Download updated with changes.
by j3st3r
Mon Aug 06, 2012 11:12 pm
Forum: ID Tech
Topic: j3st3r's New Layout
Replies: 68
Views: 29046

Re: new layout

Thanx for taking a look, again. Ok, on to the fixes. I raised the tp exit near ra up so no jump is required to land on ledge. Swapped the lg with the rl to put it in a more open area. Not sure how you were making the jump by the ya. I tried several times and could not get it. So instead I pulled som...
by j3st3r
Mon Aug 06, 2012 2:21 am
Forum: ID Tech
Topic: j3st3r's New Layout
Replies: 68
Views: 29046

Re: new layout

Think I finally have a layout that seems like fun and competitive. Opinions or ideas welcome before I start fleshing out the details. Thank you for looking. Download same as above.
by j3st3r
Sun Aug 05, 2012 4:21 am
Forum: ID Tech
Topic: j3st3r's New Layout
Replies: 68
Views: 29046

Re: new layout

Had some time to mess with the map a little. Changed around the items some what and added to the mh area. Same download as before just overwrite.