Search found 6 matches
- Tue Mar 08, 2011 7:19 pm
- Forum: Quake III Arena & Quake Live Discussion
- Topic: How do you play online with other LIVE players
- Replies: 5
- Views: 4439
Re: How do you play online with other LIVE players
I don't think Q3's in-game server browser still reports Internet servers. You'll need 3rd party software to find servers, unless you know the IP address of a server. Sure it does. Its always been kind of slow with refreshing the list, but it still works. 3rd party software would probably be faster ...
- Mon Mar 07, 2011 5:19 pm
- Forum: ID Tech
- Topic: Radiant 1.6 (ZeroRadiant)
- Replies: 92
- Views: 179182
Re: Radiant 1.6 (ZeroRadiant)
QL has quite a number of exclusive textures. Let's put it this way: if you make maps for Q3, nobody will play them because the community is dead. If you map for QL there is that very small chance that your map might be added (unless your name is ShadoW ;) , then it's almost guaranteed to be added) ...
- Mon Mar 07, 2011 2:24 pm
- Forum: Quake III Arena & Quake Live Discussion
- Topic: How do you play online with other LIVE players
- Replies: 5
- Views: 4439
Re: How do you play online with other LIVE players
i dont know how and i have tried mplayer and a whole a lot of things can anybody help me PLEASE! the game i need help with is quake3arena Noah888 mplayer? You don't need any third party software to join or create network games in Quake 3. All you have to do is select "MULTIPLAYER" from th...
- Mon Mar 07, 2011 2:17 pm
- Forum: ID Tech
- Topic: Radiant 1.6 (ZeroRadiant)
- Replies: 92
- Views: 179182
Re: Radiant 1.6 (ZeroRadiant)
I don't understand why people continually talk about "making a map for Quake Live". How is this in any way technically different from making a map for Quake III (Team) Arena? Its probably more about the current interest level in Quake Live. I don't know how many people are playing QL as o...
- Sat Mar 05, 2011 1:23 pm
- Forum: ID Tech
- Topic: Radiant 1.6 (ZeroRadiant)
- Replies: 92
- Views: 179182
Re: Radiant 1.6 (ZeroRadiant)
The .bsp version for Quakelive and Quake III are slightly different, so wouldn't there possibly be compatibility issues? And I'm not saying there are compatibility issues between bsp version 46 and 47. Lumps could be the same in both versions as far as I know (or care). I am saying that q3map2 will ...
- Fri Mar 04, 2011 11:07 pm
- Forum: ID Tech
- Topic: Radiant 1.6 (ZeroRadiant)
- Replies: 92
- Views: 179182
Re: Radiant 1.6 (ZeroRadiant)
You might try something like q3map2 -fs_basepath "<ql path>" -game quakelive "<map location>"cityy wrote:QuakeLive doesn't seem to be supported, yet.
I think that will work.