Just found out about this, only read the first 2 paragraph so far but it does look very interesting.
http://fabiensanglard.net/quake3/index.php
Search found 175 matches
- Sun Jul 01, 2012 4:09 am
- Forum: Programming Discussion
- Topic: Good read for understanding the Quake 3 engine
- Replies: 1
- Views: 3173
- Tue Jun 19, 2012 8:06 pm
- Forum: Technology & Troubleshooting
- Topic: SSD help (that means you bit)
- Replies: 10
- Views: 7755
Re: SSD help (that means you bit)
I use Drive Image XML, free for personnal edition when I want to make a single backup of a complete drive (no need to reboot also!). Great for making backup of a hard drive and save it as a single file (or split it if you want). But in the case that I want to make a disk to disk image and repartitio...
- Thu May 10, 2012 2:42 pm
- Forum: Announcements
- Topic: 20 Years of Wolfenstein 3D
- Replies: 1
- Views: 8318
Re: 20 Years of Wolfenstein 3D
The video is really interesting with Carmack's comments... Or maybe I am just too much of a geek. Anyway, I still remember the first day I played the shareware version and I was simply blown away by this game.
- Fri Apr 06, 2012 8:47 pm
- Forum: ID Tech
- Topic: Looking for a Quake 2 map!
- Replies: 22
- Views: 7651
Re: Looking for a Quake 2 map!
Damn NIN for making the nick Eraser too popular.. 

- Fri Apr 06, 2012 4:43 pm
- Forum: ID Tech
- Topic: Looking for a Quake 2 map!
- Replies: 22
- Views: 7651
Re: Looking for a Quake 2 map!
I do have the Eraser bot on my old cd of custom Quake 2 stuff, but it's in the form of an .exe, here' what I got for bots for Quake 2 :
acesetup.exe
crbot114.zip
cujo.zip
Eraser0320.exe
ice_10.zip
ogrebot.zip
qs-ebw_232full_msp.zip
rambot_v48a.zip
reaper.zip
shooter.zip
Tangential_160_Win32.zip
acesetup.exe
crbot114.zip
cujo.zip
Eraser0320.exe
ice_10.zip
ogrebot.zip
qs-ebw_232full_msp.zip
rambot_v48a.zip
reaper.zip
shooter.zip
Tangential_160_Win32.zip
- Sat Mar 31, 2012 3:13 pm
- Forum: Quake III Arena & Quake Live Discussion
- Topic: offhand grapple
- Replies: 6
- Views: 7745
Re: offhand grapple
Threewave CTF, CPMA and Instagibplus all have the grappling hook.
- Sat Mar 31, 2012 2:42 pm
- Forum: ID Tech
- Topic: Looking for a Quake 2 map!
- Replies: 22
- Views: 7651
Re: Looking for a Quake 2 map!
That help as an indicator.... Tokay's Tower is the first one that come to my mind :
http://www.revilla.nildram.co.uk/tips-mapsq2-2.htm
http://www.revilla.nildram.co.uk/tips-mapsq2-2.htm
- Sat Mar 31, 2012 2:21 pm
- Forum: ID Tech
- Topic: Looking for a Quake 2 map!
- Replies: 22
- Views: 7651
Re: Looking for a Quake 2 map!
It's a custom Quake 2 SP map or a MP map?
For SP maps you might wanna start looking here : http://quake2.com/bestq2maps/sp_archives.htm
or here :
http://tenfourmaps.telefragged.com/php/ ... t=1&page=1
Good luck in your research, you'll need it :P
For SP maps you might wanna start looking here : http://quake2.com/bestq2maps/sp_archives.htm
or here :
http://tenfourmaps.telefragged.com/php/ ... t=1&page=1
Good luck in your research, you'll need it :P
- Wed Mar 28, 2012 1:14 pm
- Forum: Quake III Arena & Quake Live Discussion
- Topic: Quake 3 server autodownload
- Replies: 9
- Views: 19788
Re: Quake 3 server autodownload
The autodownload from the native Quake3 binaries was never a good solution for downloading custom assets fast, in game. You might wanna take a look at ioquake3 for resolving that but it may ask for more setup and more time to install on the part of the users and the server itself.
- Mon Mar 26, 2012 1:14 pm
- Forum: Quake III Arena & Quake Live Discussion
- Topic: Quake 3 Master Server?
- Replies: 143
- Views: 1164015
Re: Quake 3 Master Server?
Incredible... After more than a month of downtime, I thought it would never come back online.
- Sun Mar 18, 2012 6:55 pm
- Forum: ID Tech
- Topic: Industrial Texture Pack
- Replies: 98
- Views: 70531
Re: Industrial Texture Pack
Incredible textures pack, thank a lot sock.
- Sun Mar 18, 2012 6:53 pm
- Forum: ID Tech
- Topic: Where can I find a full Quake 3 Entity list guys?
- Replies: 3
- Views: 3181
Re: Where can I find a full Quake 3 Entity list guys?
in the entities.def of Gtkradiant? But you'll probably need to make a copy of that file and clean it up a little to only keep the entities list only .
- Wed Mar 14, 2012 12:51 pm
- Forum: Quake III Arena & Quake Live Discussion
- Topic: Installing Quake III Arena on Win7 64 bit computer?
- Replies: 2
- Views: 5256
Re: Installing Quake III Arena on Win7 64 bit computer?
Same setup here, never had a problem installing Q3 on Win7 x64. Error msg would maybe help us more help you. If I remember correctly, the autorun of the CD crashed, but you could start the setup.exe manually from it and it installed fine.
- Mon Mar 05, 2012 4:34 pm
- Forum: Quake III Arena & Quake Live Discussion
- Topic: error message when joining several servers!
- Replies: 11
- Views: 10230
Re: error message when joining several servers!
bring down the console (~) when trying to connect and check the last lines of it to get the error msg as to why you can't connect.
- Mon Mar 05, 2012 12:33 pm
- Forum: ID Tech
- Topic: q3 func_bobbing entities becoming invisible
- Replies: 8
- Views: 3197
Re: q3 func_bobbing entities becoming invisible
Nope, no origin brush at all with my func_bobbing.
- Sun Mar 04, 2012 10:09 pm
- Forum: Quake III Arena & Quake Live Discussion
- Topic: error message when joining several servers!
- Replies: 11
- Views: 10230
Re: error message when joining several servers!
And what is the error msg you get when you try to connect?
- Sun Mar 04, 2012 4:29 pm
- Forum: Quake III Arena & Quake Live Discussion
- Topic: error message when joining several servers!
- Replies: 11
- Views: 10230
Re: error message when joining several servers!
Just by looking some infos of the first server in your list : protocol 69 qvm_version Lakitu7's QVM 5.5 (Oct 9 2011, 08:39:21) sv_dlURL http://blogwtf.com version tremulous 1.1.0_SVN1116 linux-x86_64 Jan 15 2012 So the first server in the list is not a Quake 3 server but a Tremulous server, I would ...
- Sun Mar 04, 2012 3:41 am
- Forum: ID Tech
- Topic: q3 func_bobbing entities becoming invisible
- Replies: 8
- Views: 3197
Re: q3 func_bobbing entities becoming invisible
I just made a test... I transformed only one brush into a func_bobbing entity, recompile the map and it became invisible right away.... I am in the twilight zone!
- Sat Mar 03, 2012 5:09 pm
- Forum: ID Tech
- Topic: q3 func_bobbing entities becoming invisible
- Replies: 8
- Views: 3197
Re: q3 func_bobbing entities becoming invisible
Mmm I didn't knew about that keyword for shader. It looks really interesting but not sure about using it in this case, since all my func_bobbing entities in this case are blocks that creates a pathway for the player to move on. I want them to bob for the player to be affected by it. With the keyword...
- Sat Mar 03, 2012 2:40 pm
- Forum: ID Tech
- Topic: q3 func_bobbing entities becoming invisible
- Replies: 8
- Views: 3197
Re: q3 func_bobbing entities becoming invisible
Thx for the advice but there is no target_location or origin brush for any of my func_bobbing entities in my map. All of the func_bobbing that I created prior to that specific batch are all working perfectly - i.e. are not invisible. I'll make a test by deleting one of the func_bobbing to simply re-...
- Sat Mar 03, 2012 6:02 am
- Forum: ID Tech
- Topic: q3 func_bobbing entities becoming invisible
- Replies: 8
- Views: 3197
q3 func_bobbing entities becoming invisible
I just met this weird behavior with the map I am currently working on. I am in the process of transforming a lot of my brushes into entities of func_bobbing. I transformed the brushes by batch of about 10 into func_bobbing, set all their settings individually, compile the map into normal mode, load ...
- Wed Feb 29, 2012 2:02 pm
- Forum: General Discussion
- Topic: I need one of those!
- Replies: 2
- Views: 715
I need one of those!
Saw that on kotaku :
http://kotaku.com/5889177/hey-quake-fan ... looks-like
It's not really portable, but hey who cares!
- Wed Feb 29, 2012 2:23 am
- Forum: Quake III Arena & Quake Live Discussion
- Topic: DDOS attack with ioquake3 server
- Replies: 0
- Views: 2288
DDOS attack with ioquake3 server
Lately I noticed some unusual traffic behavior coming from my freebsd server that is running ioquake3 (a public ioquake3 server). I shut it down a couple of days ago with the intention of looking at it later in more details to have an idea of what was going on. I started looking at it today and just...
- Tue Feb 28, 2012 12:35 am
- Forum: ID Tech
- Topic: Happy Birthday
- Replies: 43
- Views: 51751
- Mon Feb 27, 2012 3:06 am
- Forum: ID Tech
- Topic: Screenshots
- Replies: 7361
- Views: 3159578
Re: Screenshots
omfg this is gorgeous, scientific art in itself. I'll have to try that for sure. The method he used to do that with python is very ingenious. Thx for sharing obsi!