Search found 5 matches
- Sun May 29, 2016 7:47 pm
- Forum: ID Tech
- Topic: Trouble with a texture on a simple patch mesh
- Replies: 2
- Views: 2872
Re: Trouble with a texture on a simple patch mesh
Wow, thank you, thank you, thank you a lot. You answered so fast, and so exact. That was the problem sst13, my clock was 218x218 pix and now is 256x256 pix, and I only had to upload the png file, everything works like a charm. Thank you again, I will comment your help of course in steam workshop.
- Sun May 29, 2016 6:43 pm
- Forum: ID Tech
- Topic: Trouble with a texture on a simple patch mesh
- Replies: 2
- Views: 2872
Trouble with a texture on a simple patch mesh
I can't understand why my clock is looked as the photo attached. I fitted it with shift+s as it a simple patch mesh. I can see it fine with my wolfcamql but It doesn't look fine when I upload the map to steam servers. What is wrong? Shader: textures/MisTexturas/reloj { cull none surfaceparm origin s...
- Tue May 10, 2016 9:47 am
- Forum: ID Tech
- Topic: Where are you darling?
- Replies: 0
- Views: 1921
Where are you darling?
I have been looking for hours for these 4 'wasn't found shaders': 'radiant.shader', '3rd.shader', 'party.shader' and 'maps.shader', I can see them in the popup window of the program (obviously if they are in the shaderlist.txt) but when I click on some of them none texture appear on the texture popu...
- Tue Apr 26, 2016 7:41 am
- Forum: ID Tech
- Topic: Flag in lava
- Replies: 3
- Views: 3216
Re: Flag in lava
Ah, inside, ok, I had tried ON the lava but didn't work, ok, ok, now works perfectly inside the lava, thank you both of you, specially citty.
- Mon Apr 25, 2016 9:00 pm
- Forum: ID Tech
- Topic: Flag in lava
- Replies: 3
- Views: 3216
Flag in lava
Hello, I was looking for this issue in the forum but I can't find anything. Why have we wait so long to have the flag returned when it falls into the lava? The player inmediately spawn in another place of the map, but not the flag. How can I fix this? Thank you.