Search found 280 matches
- Mon Jan 19, 2009 2:27 pm
- Forum: General Discussion
- Topic: Post your QuakeLive nick here
- Replies: 205
- Views: 129886
- Wed Aug 29, 2007 7:04 pm
- Forum: Quake 4 Discussion
- Topic: 1.4.2 Final Patch
- Replies: 39
- Views: 82973
Re: 1.4.2 Final Patch
shaft I was in alley beating and ExC: for ctf it might be a diff shaft.
- Tue Aug 28, 2007 6:24 pm
- Forum: Quake 4 Discussion
- Topic: 1.4.2 Final Patch
- Replies: 39
- Views: 82973
Re: 1.4.2 Final Patch
shaft? like in the shaft I know from q3?
- Fri Aug 17, 2007 5:13 pm
- Forum: Quake 4 Discussion
- Topic: 1.4.2 Final Patch
- Replies: 39
- Views: 82973
Re: 1.4.2 Final Patch
yea riddla maybe thats why id's doing the new quake ? dunno what is going to be called either quake arena quake 5 or even quake 5 arena.
- Sat Jul 28, 2007 2:58 pm
- Forum: Quake 4 Discussion
- Topic: ra4: Pass the code over to another person!!!
- Replies: 0
- Views: 4855
ra4: Pass the code over to another person!!!
I am sure that with crt's permision and legal contract someone else could take over the mod instead of ice'd.
There are a bunch of people waiting for this mod and now that q4 1.4.2 is so smooth and nearly perfect (needs new models and bots) it would be a shame to leave it on ICE'D.
There are a bunch of people waiting for this mod and now that q4 1.4.2 is so smooth and nearly perfect (needs new models and bots) it would be a shame to leave it on ICE'D.
- Thu Jun 21, 2007 2:11 pm
- Forum: Quake 4 Discussion
- Topic: Worth It?
- Replies: 37
- Views: 50807
- Tue Jun 19, 2007 11:40 pm
- Forum: Quake 4 Discussion
- Topic: 1.4.2 Final Patch
- Replies: 39
- Views: 82973
- Mon Jun 18, 2007 9:46 pm
- Forum: Quake 4 Discussion
- Topic: Per ElQueffo ra4 has been ICE'D
- Replies: 2
- Views: 4362
Per ElQueffo ra4 has been ICE'D
The project is now officially on ice.
Also, no, we won't be releasing the source. After discussing with crt, we decided it wouldnt be a good idea for various reasons.
My efforts will now be focused on RA3 1.8 final.
Oh well.
Also, no, we won't be releasing the source. After discussing with crt, we decided it wouldnt be a good idea for various reasons.
My efforts will now be focused on RA3 1.8 final.
Oh well.
- Sun Jun 10, 2007 11:44 am
- Forum: Quake 4 Discussion
- Topic: Worth It?
- Replies: 37
- Views: 50807
- Mon May 28, 2007 9:14 pm
- Forum: Quake 4 Discussion
- Topic: Differences Q3 - Q4
- Replies: 5
- Views: 6431
- Thu Mar 29, 2007 3:47 pm
- Forum: Quake 4 Discussion
- Topic: new RA4:PeriodicBuilds v.ra405-20070328
- Replies: 0
- Views: 3457
- Wed Feb 14, 2007 2:57 pm
- Forum: Quake 4 Discussion
- Topic: Q4MAX 0.78 Released (Compatible with Q4 1.4 Beta)
- Replies: 5
- Views: 6333
- Wed Feb 14, 2007 2:54 am
- Forum: Quake 4 Discussion
- Topic: Q4MAX 0.78 Released (Compatible with Q4 1.4 Beta)
- Replies: 5
- Views: 6333
- Tue Feb 13, 2007 9:25 pm
- Forum: Quake 4 Discussion
- Topic: ra4 1.4 Model Bright skin problem?
- Replies: 0
- Views: 3505
ra4 1.4 Model Bright skin problem?
This is what it looks like when I set up my server and before the new build: http://img300.imageshack.us/img300/5089/shot00018yc3.th.jpg this what it looks like with the new build: http://img185.imageshack.us/img185/1/shot00022yj5.th.jpg http://img185.imageshack.us/img185/1536/shot00023qt5.th.jpg ht...
- Mon Feb 12, 2007 2:47 am
- Forum: Quake 4 Discussion
- Topic: Quake 4 1.4 Beta Released
- Replies: 28
- Views: 20011
- Fri Feb 09, 2007 3:02 pm
- Forum: Quake 4 Discussion
- Topic: Quake 4 1.4 beta si_fps test servers (4 of them)
- Replies: 7
- Views: 6786
- Mon Jan 22, 2007 5:43 pm
- Forum: Quake 4 Discussion
- Topic: What's your Quake 4 news sources?
- Replies: 3
- Views: 4397
- Sun Jan 21, 2007 3:12 pm
- Forum: Quake 4 Discussion
- Topic: Instagib Unlagged for Quake4!
- Replies: 10
- Views: 8523
- Tue Dec 05, 2006 2:19 pm
- Forum: Quake 4 Discussion
- Topic: Quake 4 + relief mapping.
- Replies: 5
- Views: 5887
- Sun Nov 05, 2006 6:03 pm
- Forum: Quake 4 Discussion
- Topic: Counterblast Final
- Replies: 6
- Views: 5936
post it on esr http://www.esreality.com/?a=post&forum=22
- Thu Nov 02, 2006 10:29 pm
- Forum: Quake III Arena & Quake Live Discussion
- Topic: RA 1.76...client DC when loading map
- Replies: 13
- Views: 5372
ok I found the fix here : http://www.punksbusted.com/forums/index ... .999/s1.76. removing or renaming two files fix it. "qagamex86.dll and qagame386.so" delete or rename should fix it.
- Thu Nov 02, 2006 4:31 pm
- Forum: Quake III Arena & Quake Live Discussion
- Topic: RA 1.76...client DC when loading map
- Replies: 13
- Views: 5372
- Tue Oct 31, 2006 5:30 pm
- Forum: ID Tech
- Topic: I'm working on a new project for Q4 CTF
- Replies: 73
- Views: 19697
Well, made a few changes. New Tele effect (This looks better upclose, and the reason it looks slightly checker board ish here is because it has a few stages to it, and material animation wasn't on in this shot), changed the wood slightly to appear a bit more grained, erm, changed the grate texture ...
- Tue Oct 31, 2006 5:24 pm
- Forum: Quake 4 Discussion
- Topic: High FPS config
- Replies: 4
- Views: 5371
Re: O_o
yea I agree this site help me.PieceMaker wrote:UpsetChaps Quake4 Guide - Tailored Configs (Framerate and Visual Tweaks)-- it's a link. It clicks the link to get what it asks.
That should help you figure out a good framerate.
- Thu Oct 26, 2006 12:04 am
- Forum: Quake III Arena & Quake Live Discussion
- Topic: RA 1.76...client DC when loading map
- Replies: 13
- Views: 5372