Level Editing & Modeling
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Q3W Game Server Go to page 1, 2

DooMer

43

406383

10-12-2022 08:20 PM [Foo]

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AXDM1 - The Heinous Place Go to page 1, 2

AndehX

49

22696

06-19-2015 03:44 PM [AndehX]

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Connectivity Systems

Pat Howard

6

6590

06-19-2015 12:45 PM [AndyW]

No new posts

Bots acting like Idiots... What to do ???

AndyW

4

3294

06-15-2015 11:01 PM [dONKEY]

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Need some Basic help/infos doing Textures

AndyW

13

6037

06-12-2015 08:54 PM [obsidian]

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Direct modification of BSP files

V1979

11

5605

05-30-2015 01:38 AM [V1979]

No new posts

Where can I find low-poly models of real cars?

CZghost

9

4893

05-29-2015 06:45 AM [CZghost]

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[QL] scdm2 "Roundabout" [alpha] by Scorch_

Scorch_

19

8121

05-26-2015 07:11 PM [Pat Howard]

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Item / Weapon placement HEIGHT

AndyW

4

2991

05-20-2015 10:01 AM [CZghost]

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"Ye Olde Pump" -canceled Go to page 1, 2, 3, 4

AndyW

112

42732

05-19-2015 01:28 AM [AndyW]

No new posts

In Search for Quake 4 Custom Maps

v1l3

20

9674

05-15-2015 08:14 AM [phantazm11]

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fullbright/black lightmaps on full compile [solved - for now

Pat Howard

14

6934

05-10-2015 01:58 PM [Pat Howard]

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Claustrophobopolis Redux - AXQ1DM2

AndehX

23

9163

05-05-2015 01:25 PM [AndehX]

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Is there any free *.lwo (Q4) to *.md3 (Q3) converter?

V1979

7

3963

05-04-2015 11:22 PM [V1979]

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gtkradint 1.6.4 mouse

voyager

5

4331

05-02-2015 04:24 AM [voyager]

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broken glass shader [solved]

Pat Howard

20

10234

04-24-2015 05:43 PM [Pat Howard]

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ZeroRadiant 1.6 Development Thread Go to page 1 ... 4, 5, 6

AEon

199

96939

04-24-2015 12:52 PM [AEon]

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Curved stairs? (not spiral)

AndehX

8

5545

04-24-2015 06:32 AM [CZghost]

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What do you enjoy most about mapping ??

AndyW

6

3201

04-22-2015 09:12 PM [Theftbot]

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Map Names/Conflicts/Issues

AndyW

5

3210

04-21-2015 12:29 PM [CZghost]

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Thought process when designing a map

AndehX

4

3447

04-19-2015 03:07 PM [mrd]

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Textures not scaling correctly

AndehX

10

4803

04-17-2015 03:15 PM [AndehX]

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[update] "Hogans Alley" Duel map renamed to "Nemesis" and fi

raidan65

4

3615

04-14-2015 05:25 AM [AndehX]

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rota3dm4 "Rashmi" - alpha 1 by Rota

rota

7

4627

04-13-2015 12:08 PM [AndyW]

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Decompiling id maps to convert to Reflex?

AEon

8

5510

04-12-2015 03:33 AM [Infernis]

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Random black blob on terrain lightmaps [fix'd]

KittenIgnition

10

5607

04-11-2015 12:13 PM [KittenIgnition]

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Need some Help in "SHADER-BASICS" from German users

AndyW

2

2251

04-09-2015 12:03 PM [AndyW]

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How to create a statue?

Atera

2

2457

03-30-2015 05:23 PM [KittenIgnition]

No new posts

1.5 features in 1.6 help

fifthforge

3

2520

03-30-2015 03:33 PM [KittenIgnition]

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q3map2 decompile loses light entities in new maps

Pat Howard

3

3399

03-30-2015 03:17 PM [KittenIgnition]

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Making new models

CZghost

8

4479

03-29-2015 09:02 AM [Porto]

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What is the minimal size of a doorway in Quake III?

Porto

13

7709

03-27-2015 01:05 AM [Porto]

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BETA: thomasc4 - Aussenposten 08 Go to page 1, 2

T_Creutzenberg

44

35806

03-24-2015 06:59 AM [AndyW]

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scdm1 [alpha] by Scorch_

Scorch_

12

7474

03-22-2015 10:48 AM [Scorch_]

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[ALPHA/BETA] 13head "Headache"

sst13

12

9216

03-20-2015 01:25 PM [Pat Howard]

This topic is locked, you cannot edit posts or make further replies.

Can you help me setting up my dedicated server?

Porto

1

2490

03-05-2015 09:01 PM [obsidian]

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