Programming Discussion
(Moderator:
^misantropia^
,
inolen
)
Quake3World.com Forums
Programming Discussion
Login
|
Profile
|
|
FAQ
|
Search
|
IRC
Mark topics read
Topics
Author
Replies
Views
Last post
Q3W Game Server
1
,
2
DooMer
43
419966
10-12-2022 08:20 PM
[
Foo
]
Requesting scores
Sheepsquatch
26
10751
05-03-2013 09:25 AM
[
Sheepsquatch
]
Debugging
Sheepsquatch
0
1843
05-01-2013 06:31 PM
[
Sheepsquatch
]
syscalls problem
themuffinman
2
2420
04-16-2013 02:31 AM
[
themuffinman
]
Various troubles. Any kind of help will be good.
3xistence
3
2817
04-13-2013 04:03 AM
[
3xistence
]
how to make recognizable a cvar inside g_main.c from bg_pmov
3xistence
6
4124
04-06-2013 04:12 PM
[
3xistence
]
Floating stuff on q3a code plus tga vs png
3xistence
5
3758
03-22-2013 03:04 PM
[
3xistence
]
...i do a mess...and need every kind of help!
3xistence
3
2777
03-20-2013 06:13 AM
[
3xistence
]
adding options on ui_preferences.c
3xistence
4
3248
03-15-2013 08:54 AM
[
Eraser
]
mingw compile problems
3xistence
8
4852
03-12-2013 01:29 PM
[
3xistence
]
Creating 6DoF player movement
D-Meat
24
16040
03-04-2013 02:35 AM
[
Eraser
]
An analysis of the Doom3 source code.
MKJ
2
3106
01-16-2013 01:06 AM
[
Eraser
]
Quake3 - vec4_t - colors
owen_a
9
5059
12-19-2012 07:34 AM
[
obsidian
]
Quake3 Compiled - Resolution weird
owen_a
0
1921
12-18-2012 01:09 PM
[
owen_a
]
passing strings from cgame to game
Xamis
7
4447
11-15-2012 06:41 AM
[
nexus024
]
Map entities
themuffinman
2
2573
10-21-2012 06:58 AM
[
themuffinman
]
idtech 3 based game
OrbitaL-S2D
4
3322
10-15-2012 10:50 AM
[
GONNAFISTYA
]
Problems applying new model to player entity -- SOLVED
speaker
6
4292
10-13-2012 12:21 AM
[
speaker
]
Quake 3 Explosion Shader is Choppy
gooball :D
6
4067
10-03-2012 04:47 PM
[
gooball :D
]
New Weapon Explosion Shader
gooball :D
5
3739
10-03-2012 09:30 AM
[
themuffinman
]
Problem with player skin usage
speaker
0
1959
09-17-2012 10:30 AM
[
speaker
]
Inter-process Communication
Silicone_Milk
0
2304
07-31-2012 03:58 PM
[
Silicone_Milk
]
Quake 3 Source compiled not running on Windows 7 but on XP
psyk0slav3
2
3229
07-18-2012 08:19 PM
[
psyk0slav3
]
SERVER PROBLEM, PLEASE HELP!
rocker9689
1
2358
07-17-2012 03:19 PM
[
^misantropia^
]
Server-side anrticheat module for ioquake3
speaker
0
2271
07-15-2012 01:29 PM
[
speaker
]
BotPointAreaNum returns 0
Eraser
2
2545
07-11-2012 04:11 PM
[
cyr
]
How to control a server when logged in as a spectator mode?
coffeenet
0
1939
07-03-2012 09:37 PM
[
coffeenet
]
[CLIENTSIDE] locations of colors table and how to extend the
3xistence
6
4734
07-02-2012 11:09 PM
[
3xistence
]
Good read for understanding the Quake 3 engine
dghost77
1
2562
07-01-2012 09:47 AM
[
^misantropia^
]
Qvm making.
Laggi
9
7529
06-27-2012 01:17 AM
[
Swagge
]
Cross-referenced HTML doc on Q3A structures and enums
speaker
4
3122
06-25-2012 02:15 AM
[
speaker
]
Questions and troubles about quake 3 source
3xistence
2
2418
06-21-2012 11:28 AM
[
3xistence
]
What's wrong with this?
coffeenet
1
2109
06-17-2012 09:25 PM
[
^misantropia^
]
With better performance, what would you like to add to ioqua
coffeenet
2
2291
06-17-2012 08:51 PM
[
coffeenet
]
problems with shader code for alpha and geometry
3xistence
9
4648
06-13-2012 10:55 PM
[
Eraser
]
How do you run more than one Game session on a single server
coffeenet
5
3338
06-06-2012 01:09 AM
[
Eraser
]
Who is online
Users browsing this forum: No registered users and 3 guests
Page
4
of
16
Previous
Go to page
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
1
,
2
,
3
,
4
,
5
,
6
,
7
...
16
Next
Quake3World.com
|
Forum Index
|
Programming Discussion
New posts
No new posts
Announcement
New posts [ Popular ]
No new posts [ Popular ]
Sticky
New posts [ Locked ]
No new posts [ Locked ]
Moved topic