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Topic Starter Topic: anyone up for a game of CS source ?

Truffle Shuffle
Truffle Shuffle
Joined: 08 May 2002
Posts: 17167
PostPosted: 02-10-2005 02:47 PM           Profile Send private message  E-mail  Edit post Reply with quote


weeeeeeeeeeeelllllllll



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eminent
eminent
Joined: 12 Jul 2002
Posts: 9004
PostPosted: 02-10-2005 03:24 PM           Profile Send private message  E-mail  Edit post Reply with quote


post a server and I'm there




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eminent
eminent
Joined: 12 Jul 2002
Posts: 9004
PostPosted: 02-10-2005 03:25 PM           Profile Send private message  E-mail  Edit post Reply with quote


someone find a server, pls..




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eminent
eminent
Joined: 12 Jul 2002
Posts: 9004
PostPosted: 02-10-2005 03:30 PM           Profile Send private message  E-mail  Edit post Reply with quote


Nevermind too many bots and no people, someone pls find a server for cs:s...




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eminent
eminent
Joined: 12 Jul 2002
Posts: 9004
PostPosted: 02-10-2005 03:36 PM           Profile Send private message  E-mail  Edit post Reply with quote


I'm going to play if anyone wants to join come here 64.237.35.68:27015




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Elite
Elite
Joined: 09 Jun 2000
Posts: 21781
PostPosted: 02-10-2005 03:50 PM           Profile Send private message  E-mail  Edit post Reply with quote


I'll join when CS:S stops being a glorified random number generator.



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Knight of the Sad Countenance
Knight of the Sad Countenance
Joined: 12 Nov 2001
Posts: 8035
PostPosted: 02-10-2005 04:51 PM           Profile Send private message  E-mail  Edit post Reply with quote


bin wondering if its anygood....

Is it worth playing?




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Elite
Elite
Joined: 09 Jun 2000
Posts: 21781
PostPosted: 02-10-2005 05:02 PM           Profile Send private message  E-mail  Edit post Reply with quote


7zark7 wrote:
bin wondering if its anygood....

Is it worth playing?


For graphics, yes.
For a laugh, yes.
For serious gameplay, no. Damage given is totally random, you could hit a guy in the same place with the same settings (armour, health etc) over and over again and you get different results every fucking time.




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Knight of the Sad Countenance
Knight of the Sad Countenance
Joined: 12 Nov 2001
Posts: 8035
PostPosted: 02-10-2005 05:08 PM           Profile Send private message  E-mail  Edit post Reply with quote


ugh... no thanks then.

I really need a game to take control of my life again. :tear: :tear: :tear:




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Knight of the Sad Countenance
Knight of the Sad Countenance
Joined: 12 Nov 2001
Posts: 8035
PostPosted: 02-10-2005 05:21 PM           Profile Send private message  E-mail  Edit post Reply with quote


Memphis wrote:
7zark7 wrote:
ugh... no thanks then.

I really need a game to take control of my life again. :tear: :tear: :tear:


Chrono Trigger :icon32::icon14:


I want to run and kill.

not
talk,
walk ,
talk about killing ,
walk over,
kill,
walk away,
do alot of walking,
alot of talking,
before I kill again.




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eminent
eminent
Joined: 12 Jul 2002
Posts: 9004
PostPosted: 02-10-2005 06:08 PM           Profile Send private message  E-mail  Edit post Reply with quote


CS:Source owns and damage isn't random, they have very specific hitboxes. It's fun to play.




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Glayven?
Glayven?
Joined: 23 Jan 2005
Posts: 13025
PostPosted: 02-10-2005 06:12 PM           Profile Send private message  E-mail  Edit post Reply with quote


I'd be up for a round on the weekend.




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Elite
Elite
Joined: 09 Jun 2000
Posts: 21781
PostPosted: 02-10-2005 06:28 PM           Profile Send private message  E-mail  Edit post Reply with quote


inphlict wrote:
CS:Source owns and damage isn't random, they have very specific hitboxes. It's fun to play.


In theory it works all fine.
But online the prediction and general randomness of the shooting while moving just fucks it all up.
Even with normal 30-60 pings you can see for yourself. Two normal pistol shots can do more damage than four or five m4 or ak rifle shots to the same hitboxes. And how many times have you gotten 1 damage with a gun?
Ive seen 101 damage deaths from one normal pistol shot to the feet. Blood decals appear behind the guy you are shooting at and when he kills you you are told you did no damage to him in the console.
Flashes are the best example of how fucked up the dectection of hitboxes are (the head box for flashes obviously), you can throw one around a corner of solid fucking rock, run back and hide behind a crate looking down and out of the way and you get flashed fully. And yet another could land squarely at your feet in plain view of you, and you dont get flashed.


Theres a video going about showing how bad it is, the guy aiming two foot behind the enemy and hitting him.




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Bück Dich
Bück Dich
Joined: 21 Oct 2003
Posts: 6228
PostPosted: 02-10-2005 06:33 PM           Profile Send private message  E-mail  Edit post Reply with quote


link to the video?



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eminent
eminent
Joined: 12 Jul 2002
Posts: 9004
PostPosted: 02-10-2005 06:42 PM           Profile Send private message  E-mail  Edit post Reply with quote


Yeah there is a small problem with hitboxes lagging, but it's almost not noticeable and only occurs in wierd places.




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