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neh
neh
Joined: 12 Mar 2001
Posts: 8151
PostPosted: 11-19-2006 12:37 PM           Profile Send private message  E-mail  Edit post Reply with quote


Doombrain wrote:
tnf wrote:
Doombrain wrote:
anyone else having issues with disk reading? i'm having the same issue as discodave had. the dvd does not have a mark on it. going to let it cool down.


not having any problems with the disk reading here.

I agree about some of the regular multi - there aren't enough modes IMHO. I do enjoy the co-op though.


co op's where its at


coop wins but i quite like the mp - but if you team sucks you usually go with em



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The Afflicted
The Afflicted
Joined: 08 Apr 2001
Posts: 655
PostPosted: 11-19-2006 12:47 PM           Profile Send private message  E-mail  Edit post Reply with quote


iluvquake4 wrote:
Seems what the MP needs is dedicated Linux servers, though I doubt MS would be happy about that.


yes because linux is obviously the only solution




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Kempston Joy
Kempston Joy
Joined: 11 Aug 2000
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PostPosted: 11-19-2006 12:50 PM           Profile   Send private message  E-mail  Edit post Reply with quote


it is to that moron



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Kempston Joy
Kempston Joy
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PostPosted: 11-19-2006 12:50 PM           Profile   Send private message  E-mail  Edit post Reply with quote


what the fucked he on about anyway?? the server is the xbox with the biggest pipe.



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The Afflicted
The Afflicted
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PostPosted: 11-19-2006 12:54 PM           Profile Send private message  E-mail  Edit post Reply with quote


Dedicated Servers > P2P




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Kempston Joy
Kempston Joy
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PostPosted: 11-19-2006 12:55 PM           Profile   Send private message  E-mail  Edit post Reply with quote


yeah but why would MS do that? they won't make anu money from it



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The Afflicted
The Afflicted
Joined: 12 Dec 2005
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PostPosted: 11-19-2006 12:55 PM           Profile Send private message  E-mail  Edit post Reply with quote


Doombrain wrote:
what the fucked he on about anyway?? the server is the xbox with the biggest pipe.


Yes, and it's working so great! :rolleyes:




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Kempston Joy
Kempston Joy
Joined: 11 Aug 2000
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PostPosted: 11-19-2006 12:56 PM           Profile   Send private message  E-mail  Edit post Reply with quote


works for me. you can't blame MS for your crappy router managment



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The Afflicted
The Afflicted
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PostPosted: 11-19-2006 12:56 PM           Profile Send private message  E-mail  Edit post Reply with quote


Doombrain wrote:
yeah but why would MS do that? they won't make anu money from it


Client pays for game -> Connects to Dedicated Server

:rolleyes:




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Kempston Joy
Kempston Joy
Joined: 11 Aug 2000
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PostPosted: 11-19-2006 12:57 PM           Profile   Send private message  E-mail  Edit post Reply with quote


iluvquake4 wrote:
Doombrain wrote:
yeah but why would MS do that? they won't make anu money from it


Client pays for game -> Connects to Dedicated Server

:rolleyes:


overheads you idiot :olo:



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The Afflicted
The Afflicted
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PostPosted: 11-19-2006 12:59 PM           Profile Send private message  E-mail  Edit post Reply with quote


Client runs Linux servers / Cost To MS = Zero

:rolleyes:




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Kempston Joy
Kempston Joy
Joined: 11 Aug 2000
Posts: 48594
PostPosted: 11-19-2006 01:00 PM           Profile   Send private message  E-mail  Edit post Reply with quote


iluvquake4 wrote:
Client runs Linux servers / Cost To MS = Zero

:rolleyes:


lol you just don't get it do you :olo:



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The Afflicted
The Afflicted
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PostPosted: 11-19-2006 01:01 PM           Profile Send private message  E-mail  Edit post Reply with quote


It's difficult to translate "retard" to English. Your posts are incoherent.




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The Afflicted
The Afflicted
Joined: 12 Dec 2005
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PostPosted: 11-19-2006 01:02 PM           Profile Send private message  E-mail  Edit post Reply with quote


Doombrain wrote:
The MP is so fucking inconstant it's gay.



P2P

:rolleyes:




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The Afflicted
The Afflicted
Joined: 08 Apr 2001
Posts: 655
PostPosted: 11-19-2006 01:04 PM           Profile Send private message  E-mail  Edit post Reply with quote


iluvquake4 wrote:
Client runs Linux servers / Cost To MS = Zero

:rolleyes:


cost of admins? (Linux doesn't just magically fucking work douche)
cost of hardware?
cost of bandwidth?
cost of power?

what the fuck are you talking about?




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Kempston Joy
Kempston Joy
Joined: 11 Aug 2000
Posts: 48594
PostPosted: 11-19-2006 01:05 PM           Profile   Send private message  E-mail  Edit post Reply with quote


iluvquake4 wrote:
It's difficult to translate "retard" to English. Your posts are incoherent.


Lol some little prick sat in his bedroom schooling a company that more or less started computing and networking today as we know it.
But don’t worry! iluvquake4 has all the solutions for your network issue because it seems Microsoft can’t design the perfect gaming network that works with all manner of routers at no cost or which has no commercial value. Thanks kid, lets have it!



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Let's Get Serious!
Let's Get Serious!
Joined: 23 Jan 2005
Posts: 955
PostPosted: 11-19-2006 01:06 PM           Profile Send private message  E-mail  Edit post Reply with quote


iluvcock4, not only are you a prick, you're starting to give me a headache.

*adds to my ignore list*




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guru
guru
Joined: 13 Mar 2001
Posts: 18068
PostPosted: 11-19-2006 01:08 PM           Profile Send private message  E-mail  Edit post Reply with quote


reefsurfer wrote:
Doombrain wrote:
I’m about to sell my copy. Well pissed off with MP. I just played someone and didn't win one game and I know I’ll play later and win them all. The MP is so fucking inconstant it's gay.


:olo: owned!


Keep trying.

And if you need to see owned, I can refer you to an example.




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The Afflicted
The Afflicted
Joined: 12 Dec 2005
Posts: 859
PostPosted: 11-19-2006 01:08 PM           Profile Send private message  E-mail  Edit post Reply with quote


Games Using Dedicated Servers:

http://archive.gamespy.com/stats/

Clans pay for servers, admin servers, etc.

Welcome to the Internet.

:rolleyes:




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Kempston Joy
Kempston Joy
Joined: 11 Aug 2000
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PostPosted: 11-19-2006 01:09 PM           Profile   Send private message  E-mail  Edit post Reply with quote


iluvquake4 wrote:

Clans pay for servers, admin servers, etc.





lol, cost = zero :olo:

moron



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guru
guru
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PostPosted: 11-19-2006 01:09 PM           Profile Send private message  E-mail  Edit post Reply with quote


iluvquake4 wrote:
Client runs Linux servers / Cost To MS = Zero

:rolleyes:


Jesus christ you moron - you think OS cost is the only overhead to having enough dedicated servers to handle the entire LIVE community?

And how much would we have to increase LIVE fees to handle the increased cost to M$?




Last edited by tnf on 11-19-2006 01:10 PM, edited 1 time in total.

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Kempston Joy
Kempston Joy
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PostPosted: 11-19-2006 01:10 PM           Profile   Send private message  E-mail  Edit post Reply with quote


hahahaha



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Messatsu Ko Jy-ouu
Messatsu Ko Jy-ouu
Joined: 24 Nov 2000
Posts: 44139
PostPosted: 11-19-2006 01:12 PM           Profile   Send private message  E-mail  Edit post Reply with quote


can we keep this about gow and ditch Uncle's favorite toy?



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fear and hesitation
fear and hesitation
Joined: 12 Dec 2000
Posts: 9267
PostPosted: 11-19-2006 01:12 PM           Profile Send private message  E-mail  Edit post Reply with quote


this will work

Image




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The Afflicted
The Afflicted
Joined: 12 Dec 2005
Posts: 859
PostPosted: 11-19-2006 01:13 PM           Profile Send private message  E-mail  Edit post Reply with quote


Players could run the dedicated server software on their PCs, or rented PCs, or from game server hosts.

Live could list the dedicated servers. Players can join the servers.

You can run a dedicated server and list it, or join a P2P session (just like now).

It would be no different than how it's done for all the online PC games such as Quake 3, Enemy Territory, Quake 4, etc, etc.

:icon27:




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The Afflicted
The Afflicted
Joined: 08 Apr 2001
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PostPosted: 11-19-2006 01:14 PM           Profile Send private message  E-mail  Edit post Reply with quote


btw: i noticed the bullshit lag in GOW and how the person hosting almost always owns everyone... solution? host the games and zero ping shotgun everyone.




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The Afflicted
The Afflicted
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PostPosted: 11-19-2006 01:15 PM           Profile Send private message  E-mail  Edit post Reply with quote


Exactly, a dedicated server software would prevent the zero ping issue and you could run it in a datacenter for very good bandwidth to all players in a given location. The server could stay up 24/7 and even contain stats or persistent options. Since the server would not be in in 'listen mode' it would run much more optimal than a P2P session where everyone's machine is dedicating most of the resources to running graphics, sound, AI, etc.




Last edited by iluvquake4 on 11-19-2006 01:16 PM, edited 1 time in total.

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Kempston Joy
Kempston Joy
Joined: 11 Aug 2000
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PostPosted: 11-19-2006 01:16 PM           Profile   Send private message  E-mail  Edit post Reply with quote


iluvquake4 wrote:
Players could run the dedicated server software on their PCs, or rented PCs, or from game server hosts.

Live could list the dedicated servers. Players can join the servers.

You can run a dedicated server and list it, or join a P2P session (just like now).

It would be no different than how it's done for all the online PC games such as Quake 3, Enemy Territory, Quake 4, etc, etc.

:icon27:


sure :olo: lets network mr unclean's PC to the MS live network :olo: I'm sure it'll look after itself and the cost of writing server software etc won't add anything to the game/live price.

stupid little boy

:olo:



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The Afflicted
The Afflicted
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PostPosted: 11-19-2006 01:18 PM           Profile Send private message  E-mail  Edit post Reply with quote


It would be up to the developer to develop the server side software. MS wouldn't have to pay for it. UT and UT2k4 have dedicated server software for Windows and Linux. It would be up to Epic do this. Most likely if they do a PC port of GOW, there will be dedicated server software. If they can release that to allow Live connections, it would help the online portion of the 360 gameplay tremendously. Perhaps even a server side option -- PC/360/Both.




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Kempston Joy
Kempston Joy
Joined: 11 Aug 2000
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PostPosted: 11-19-2006 01:20 PM           Profile   Send private message  E-mail  Edit post Reply with quote


iluvquake4 wrote:
It would be up to the developer to develop the server side software. MS wouldn't have to pay for it. UT and UT2k4 have dedicated server software for Windows and Linux. It would be up to Epic do this.


the developer would have to pay something for the use of the live network. don't think MS would just give up that little gem, it's like it is for a reason.

i'm done with you.



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The Afflicted
The Afflicted
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PostPosted: 11-19-2006 01:22 PM           Profile Send private message  E-mail  Edit post Reply with quote


Of course the developer would have to pay. However, it would streamline and make the online gameplay much more efficient. Being that GOW is a title that promotes the purchase and use of the 360, I'm sure MS would give Epic some flexibility, particulary if GOW is released as a Vista game as well. It would be a great promo -- get Vista and play GOW with your 360 friends, etc.




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Do the chickens have large talons?
Do the chickens have large talons?
Joined: 09 Feb 2005
Posts: 11141
PostPosted: 11-19-2006 01:24 PM           Profile   Send private message  E-mail  Edit post Reply with quote


iluvquake4 wrote:
Players could run the dedicated server software on their PCs, or rented PCs, or from game server hosts.

Live could list the dedicated servers. Players can join the servers.

You can run a dedicated server and list it, or join a P2P session (just like now).

It would be no different than how it's done for all the online PC games such as Quake 3, Enemy Territory, Quake 4, etc, etc.

:icon27:



PS2 did this with SOCOM and it sucked royally.
The proof is in the pudding, pudding.




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The Afflicted
The Afflicted
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PostPosted: 11-19-2006 01:26 PM           Profile Send private message  E-mail  Edit post Reply with quote


The PS2 network was nowhere near as efficient and easy to use as Live is. If there were dedicated servers, a lot of bandwidth overhead of hosting a session would be relieved as well.




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Do the chickens have large talons?
Do the chickens have large talons?
Joined: 09 Feb 2005
Posts: 11141
PostPosted: 11-19-2006 01:31 PM           Profile   Send private message  E-mail  Edit post Reply with quote


If halo 2's online play was adapted for gears of war, then that would be good.

I still haven't played gow yet thoguh




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Approaching the singularity
Approaching the singularity
Joined: 28 Jan 2002
Posts: 13399
PostPosted: 11-19-2006 01:54 PM           Profile Send private message  E-mail  Edit post Reply with quote


iluvquake4 wrote:
The PS2 network was nowhere near as efficient and easy to use as Live is. If there were dedicated servers, a lot of bandwidth overhead of hosting a session would be relieved as well.


wow, you're a fucking idiot

please go away and never come back




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