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god xor reason
god xor reason
Joined: 08 Dec 1999
Posts: 21100
PostPosted: 06-07-2013 05:50 AM           Profile   Send private message  E-mail  Edit post Reply with quote


IGN review and commentary
http://www.metacritic.com/game/xbox-360/state-of-decay

The intro to the video really says it all. Seems to be really cool so far, although the combat feels a little cheap to me. I think it could have used more polish but the core of the game has me very interested in seeing more.




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Elite
Elite
Joined: 12 Jul 2000
Posts: 11553
PostPosted: 06-07-2013 06:17 AM           Profile Send private message  E-mail  Edit post Reply with quote


You could have siad it was a zombie game :down:




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Say ello to my l'il frien'
Say ello to my l'il frien'
Joined: 04 Nov 2000
Posts: 7361
PostPosted: 06-07-2013 06:52 AM           Profile   Send private message  E-mail  Edit post Reply with quote


sooo, day z? gtfo




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Messatsu Ko Jy-ouu
Messatsu Ko Jy-ouu
Joined: 24 Nov 2000
Posts: 44139
PostPosted: 06-08-2013 09:48 AM           Profile   Send private message  E-mail  Edit post Reply with quote


I don't get this game. I walk around encountering zombies, building some barricades at arbitrary points and scrounging stuffs, but there doesn't seem to be an actual point to all this. The fact that it's sp only makes it seem even more futile.

Basically it's Dead Island without the missions and mp.




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Cool #9
Cool #9
Joined: 01 Dec 2000
Posts: 44139
PostPosted: 06-08-2013 12:42 PM           Profile   Send private message  E-mail  Edit post Reply with quote


MKJ wrote:

Basically it's Dead Island without the missions and mp.

And dismembered bikini torsos




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god xor reason
god xor reason
Joined: 08 Dec 1999
Posts: 21100
PostPosted: 06-10-2013 04:21 PM           Profile   Send private message  E-mail  Edit post Reply with quote


Apparently there's a pretty critical bug fix coming soon to keep your friends from going missing so easily.

Just relocated my base to another town, but I can't move into the best location without 15 group members.




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