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Topic Starter Topic: Max fps & Hunkmegs

Trainee
Trainee
Joined: 19 Oct 2005
Posts: 32
PostPosted: 10-19-2005 07:46 PM           Profile Send private message  E-mail  Edit post Reply with quote


Any one know the commands for
Setting maxfps and hunk allocation

I didnt see em in that cfg / cvar list
possible I may have by passes em



THanks



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Messatsu Ko Jy-ouu
Messatsu Ko Jy-ouu
Joined: 24 Nov 2000
Posts: 44139
PostPosted: 10-20-2005 12:07 AM           Profile   Send private message  E-mail  Edit post Reply with quote


you cant change the max fps, its capped at 60



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Trainee
Trainee
Joined: 19 Oct 2005
Posts: 32
PostPosted: 10-20-2005 05:05 AM           Profile Send private message  E-mail  Edit post Reply with quote


Thanks for the reply



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Necro
Necro
Joined: 02 Apr 2000
Posts: 8525
PostPosted: 10-20-2005 05:09 AM           Profile Send private message  E-mail  Edit post Reply with quote


you can disable the max fps in SP but as i understand it not in MP
com_fixedtic

Controls the games tic rate. Defaults to 0, setting this to -1 will remove the 60 FPS cap for singleplayer.




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Messatsu Ko Jy-ouu
Messatsu Ko Jy-ouu
Joined: 24 Nov 2000
Posts: 44139
PostPosted: 10-20-2005 05:26 AM           Profile   Send private message  E-mail  Edit post Reply with quote


thatll fuck up the physics though



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Mercenary
Mercenary
Joined: 19 Jan 2003
Posts: 237
PostPosted: 10-20-2005 06:52 AM           Profile Send private message  E-mail  Edit post Reply with quote


What about hunkmegs? It was used in Q3 for memory usages, right?




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Trainee
Trainee
Joined: 19 Oct 2005
Posts: 32
PostPosted: 10-20-2005 07:06 AM           Profile Send private message  E-mail  Edit post Reply with quote


idolator wrote:
What about hunkmegs? It was used in Q3 for memory usages, right?

I saw some memory cvars but not sure if they work like it did in q3.
And to tell ya the truth , I never really noticed much of a differnece
But it would be nice to know wouldnt it ?



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