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Topic Starter Topic: binds

Recruit
Recruit
Joined: 07 Apr 2005
Posts: 2
PostPosted: 04-07-2005 05:39 PM           Profile Send private message  E-mail  Edit post Reply with quote


is there any way to bind a fov to a weapon



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Soccer Practice!
Soccer Practice!
Joined: 12 Apr 2003
Posts: 15667
PostPosted: 04-07-2005 07:06 PM           Profile Send private message  E-mail  Edit post Reply with quote


/bind f weapon5 ; cg_fov XXX

I think..




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Trainee
Trainee
Joined: 29 Mar 2005
Posts: 26
PostPosted: 04-07-2005 10:59 PM           Profile Send private message  E-mail  Edit post Reply with quote


Not totally, you need to put quotes around that like:

/bind q "weapon 7; cg_fov 100"

You will need to do this for each weapon though, as your fov will be stuck to 100 even if you change weapons. In addition to fov, it might also help to have different sensitivities/mouseaccels for each weapon.




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I nose it!
I nose it!
Joined: 28 Oct 2002
Posts: 17184
PostPosted: 04-08-2005 06:51 AM           Profile Send private message  E-mail  Edit post Reply with quote


Create a text document in your baseq3 folder, and/or your osp folder depending what mod you want to play, and name it autoexec.cfg. Type out for each weapon as I did below, (example, bind SPACE "weapon 8 ;cg_fov 110; ) and then save it. It'll load those parameters when you start Q3. If you also want different sens and accel for each weapon, add them to each weapon line otherwise you'll just have one sens and one accel setting for all weapons.

bind MWHEELDOWN "weapon 7;cg_fov 100;cg_drawcrosshair 5;cg_crosshairsize 35;cg_drawGun 0"
bind MWHEELUP "weapon 5;cg_fov 110;cg_drawcrosshair 5;cg_crosshairsize 45;cg_drawGun 0"
bind MOUSE4 "weapon 6 ;cg_fov 110;cg_drawcrosshair 5;cg_crosshairsize 55;cg_drawGun 0"
bind F5 "weapon 3 ;cg_fov 110;cg_drawcrosshair 5;cg_crosshairsize 55;cg_drawGun 0"
bind SPACE "weapon 8 ;cg_fov 110;cg_drawcrosshair 5;cg_crosshairsize 55;cg_drawGun 0"
bind MOUSE3 "weapon 2 ;cg_fov 110;cg_drawcrosshair 5;cg_crosshairsize 55;cg_drawGun 0"
bind 0x00 "weapon 1 ;cg_fov 110;cg_drawcrosshair 5;cg_crosshairsize 55;cg_drawGun 0"
bind f "weapon 4 ;cg_fov 110;cg_drawcrosshair 5;cg_crosshairsize 55;cg_drawGun 0"




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visual prowess
visual prowess
Joined: 30 Jul 2004
Posts: 1254
PostPosted: 04-08-2005 07:49 AM           Profile Send private message  E-mail  Edit post Reply with quote


lucky bastards, i can't do that because if i dont change guns for a while, and execute a command my processor hangs and my game locks up for a few seconds, repeating the sfx its currenly playing



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Recruit
Recruit
Joined: 07 Apr 2005
Posts: 2
PostPosted: 04-17-2005 07:55 AM           Profile Send private message  E-mail  Edit post Reply with quote


:thanks for the help guys



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